Meta Vens
4708a71a67
contact-hud: the HUD reads the player's own ContactOf and book; TargetedBy and the spotted blink go
...
Selection is nothing the selected ship can sense: TargetedBy, TargetedByCount, their subscriptions and the music
read of them are deleted. Indicator fills, the target panel, the compass, music and the enemy schematic rows now
read CurrentEntity's ContactOf / RevealsOf / RevealedSubjects (new, the book's keys); the schematic rows are built
by one builder from the book and rebuilt when the revealed set changes. Impact hull effect and projectile hit
effects at another ship's position draw only through ActionGameManager.DrawsAt (the player's own ship or a Tracked
contact). Builds untested in Unity at this commit; tests NothingReadsSelection and RevealedSubjectsListsTheBook.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 07:13:55 +02:00
..
BlueNoiseProvider.cs
Demo Hotfixes
2021-05-02 20:59:45 +01:00
BlueNoiseProvider.cs.meta
Trailer Stuff & More
2021-03-27 10:03:24 +00:00
CopyTransform.cs
Trailer Stuff & More
2021-03-27 10:03:24 +00:00
CopyTransform.cs.meta
Graphics Settings + Disabling Minimap Asteroids
2022-07-18 08:44:54 +01:00
GasGiantObject.cs
Trailer Stuff & More
2021-03-27 10:03:24 +00:00
GasGiantObject.cs.meta
Trailer Stuff & More
2021-03-27 10:03:24 +00:00
GradientMapper.cs
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
GradientMapper.cs.meta
Trailer Stuff & More
2021-03-27 10:03:24 +00:00
MapView.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
MapView.cs.meta
Trailer Stuff & More
2021-03-27 10:03:24 +00:00
PlanetObject.cs
Trailer Stuff & More
2021-03-27 10:03:24 +00:00
PlanetObject.cs.meta
Trailer Stuff & More
2021-03-27 10:03:24 +00:00
SunMaterial.cs
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
SunMaterial.cs.meta
Trailer Stuff & More
2021-03-27 10:03:24 +00:00
SunObject.cs
Trailer Stuff & More
2021-03-27 10:03:24 +00:00
SunObject.cs.meta
Trailer Stuff & More
2021-03-27 10:03:24 +00:00
VapourCloudInstance.cs
Vapour presenter: draw the sim's OpacityAt directly, not divided by the cloud's raw Opacity
2026-10-12 04:53:18 +02:00
VapourCloudInstance.cs.meta
Fog Patch prefab carries VapourCloudInstance at the origin and unit scale; ZoneRenderer.CloudPrefab assigned in ARPG
2026-10-12 03:46:24 +02:00
VolumeCloudRenderer.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
VolumeCloudRenderer.cs.meta
Raymarching Cleanup
2022-07-13 04:15:20 +01:00
VolumeSampling.cs
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
VolumeSampling.cs.meta
Graphics Settings + Disabling Minimap Asteroids
2022-07-18 08:44:54 +01:00
WaveScroll.cs
Trailer Stuff & More
2021-03-27 10:03:24 +00:00
WaveScroll.cs.meta
Trailer Stuff & More
2021-03-27 10:03:24 +00:00
ZoneRenderer.cs
contact-hud: the HUD reads the player's own ContactOf and book; TargetedBy and the spotted blink go
2026-10-13 07:13:55 +02:00
ZoneRenderer.cs.meta
Trailer Stuff & More
2021-03-27 10:03:24 +00:00