Aetheria/Assets/Scripts/ServerShared/Behaviors/StatModifier.cs
Reinier Vens 4489b18452 Action Bar (WIP)
Refactor item instance to use DatabaseLink
Labels now pop up when aiming at loot
Yeeted HUD trigger group UI into the abyss
Created rebindable action bar (missing: assigning actions)
Created Consumable Items
Refactored behaviors to work on consumable items
Implemented Velocity Conversion Behavior
2021-04-18 05:13:20 +01:00

116 lines
No EOL
4.1 KiB
C#

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
using System;
using System.Linq;
using MessagePack;
using Newtonsoft.Json;
[Inspectable, MessagePackObject, JsonObject(MemberSerialization.OptIn)]
public class StatModifierData : BehaviorData
{
[Inspectable, JsonProperty("stat"), Key(1)]
public StatReference Stat = new StatReference();
[Inspectable, JsonProperty("modifier"), Key(2)]
public PerformanceStat Modifier = new PerformanceStat();
[Inspectable, JsonProperty("type"), Key(3)]
public StatModifierType Type;
[InspectableType(typeof(BehaviorData)), JsonProperty("requireBehavior"), Key(4)]
public Type RequireBehavior;
public override Behavior CreateInstance(EquippedItem item)
{
return new StatModifier(this, item);
}
public override Behavior CreateInstance(ConsumableItemEffect consumable)
{
return new StatModifier(this, consumable);
}
}
[Order(-4)]
public class StatModifier : Behavior, IInitializableBehavior, IDisposable
{
private StatModifierData _data;
private PerformanceStat[] _stats;
private static Type[] _statObjects;
private static Type[] StatObjects => _statObjects = _statObjects ?? typeof(BehaviorData).GetAllChildClasses()
.Concat(typeof(EquippableItemData).GetAllChildClasses()).ToArray();
public StatModifier(StatModifierData data, EquippedItem item) : base(data, item)
{
_data = data;
}
public StatModifier(StatModifierData data, ConsumableItemEffect item) : base(data, item)
{
_data = data;
}
public void Initialize()
{
var targetType = StatObjects.FirstOrDefault(so => so.Name == _data.Stat.Target);
if (targetType != null)
{
var statField = targetType.GetFields()
.Where(f => f.FieldType == typeof(PerformanceStat)).FirstOrDefault(f => f.Name == _data.Stat.Stat);
if (statField != null)
{
if (typeof(EquippableItemData).IsAssignableFrom(targetType))
_stats = Entity.Equipment
.Select(hp => hp.EquippableItem)
.Where(gear => _data.RequireBehavior == null || ItemManager.GetData(gear).Behaviors.Any(behavior => behavior.GetType() == _data.RequireBehavior))
.Where(gear => ItemManager.GetData(gear).GetType() == targetType)
.Select(gear => statField.GetValue(ItemManager.GetData(gear)) as PerformanceStat)
.ToArray();
else
_stats = Entity.Equipment
.Select(hp => hp.EquippableItem)
.Where(gear => _data.RequireBehavior == null || ItemManager.GetData(gear).Behaviors.Any(behavior => behavior.GetType() == _data.RequireBehavior))
.SelectMany(gear => ItemManager.GetData(gear).Behaviors)
.Where(behaviorData => behaviorData.GetType() == targetType)
.Select(behaviorData => statField.GetValue(behaviorData) as PerformanceStat)
.ToArray();
}
}
}
public override bool Execute(float dt)
{
foreach (var stat in _stats)
(_data.Type == StatModifierType.Constant
? stat.GetConstantModifiers(Entity)
: stat.GetScaleModifiers(Entity))[this] = Evaluate(_data.Modifier);
return true;
}
public void Dispose()
{
foreach (var stat in _stats)
(_data.Type == StatModifierType.Constant ? stat.GetConstantModifiers(Entity) : stat.GetScaleModifiers(Entity)).Remove(this);
}
}
public enum StatModifierType
{
Constant,
Multiplier
}
[Inspectable, MessagePackObject, JsonObject(MemberSerialization.OptIn)]
public class StatReference
{
[InspectableType(typeof(BehaviorData)), JsonProperty("behavior"), Key(1)]
public string Target;
[Inspectable, JsonProperty("stat"), Key(2)]
public string Stat;
}