Aetheria/UserSettings/EditorUserSettings.asset
Reinier Vens 1284149d47 Hostility System
Implemented hostility system - entities can mark each other as friend or foe depending on changing conditions (currently only depends on local security level)
Added "friendly" target indicators in blue
2021-05-11 04:45:42 +01:00

51 lines
1.6 KiB (Stored with Git LFS)
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!162 &1
EditorUserSettings:
m_ObjectHideFlags: 0
serializedVersion: 4
m_ConfigSettings:
RecentlyUsedScenePath-0:
value: 22424703114646680e0b0227036c72111f19563f22213229
flags: 0
RecentlyUsedScenePath-1:
value: 224247031146466b011b0b2b1e30103d04032c2f3f3c6904283a097df7ee3d2cfb
flags: 0
RecentlyUsedScenePath-2:
value: 224247031146466b011b0b2b1e3010203223390b631b2535232c0e7cc7f83535f2eb33a7f234362820
flags: 0
RecentlyUsedScenePath-3:
value: 224247031146466b011b0b2b1e3010203223390b631b2535232c0e7cc7f83535f2eb33bba92f31352d1b
flags: 0
RecentlyUsedScenePath-4:
value: 22424703114646680e0b0227036c6c0417050c6439262f2434
flags: 0
RecentlyUsedScenePath-5:
value: 22424703114646680e0b0227036c6b1505032b292926237e38271427fb
flags: 0
RecentlyUsedScenePath-6:
value: 22424703114646680e0b0227036c7205051e1b1e293b327e38271427fb
flags: 0
RecentlyUsedScenePath-7:
value: 22424703114646680e0b0227036c761e06020c192f3a2335231d1820f6ae2136ebf32f
flags: 0
RecentlyUsedScenePath-8:
value: 22424703114646680e0b0227036c72111f1958072926337e38271427fb
flags: 0
RecentlyUsedScenePath-9:
value: 22424703114646680e0b0227036c7e222630563f22213229
flags: 0
vcSharedLogLevel:
value: 0d5e400f0650
flags: 0
m_VCAutomaticAdd: 1
m_VCDebugCom: 0
m_VCDebugCmd: 0
m_VCDebugOut: 0
m_SemanticMergeMode: 2
m_VCShowFailedCheckout: 1
m_VCOverwriteFailedCheckoutAssets: 1
m_VCProjectOverlayIcons: 1
m_VCHierarchyOverlayIcons: 1
m_VCOtherOverlayIcons: 1
m_VCAllowAsyncUpdate: 0