| Filename | Latest commit message | Latest commit date |
|---|---|---|
Implemented hostility system - entities can mark each other as friend or foe depending on changing conditions (currently only depends on local security level) Added "friendly" target indicators in blue |
||
| .. | ||
| VolumeJupiter.shader | ||
| VolumeJupiter.shader.meta | ||
| VolumeRender.shader | ||
| VolumeRender.shader.meta | ||
| VolumeSun.shader | ||
| VolumeSun.shader.meta | ||