| Filename | Latest commit message | Latest commit date |
|---|---|---|
Implemented hostility system - entities can mark each other as friend or foe depending on changing conditions (currently only depends on local security level) Added "friendly" target indicators in blue |
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| .. | ||
| Ambience.wwu | ||
| Default Work Unit.wwu | ||
| Music.wwu | ||
| SFX.wwu | ||