Aetheria/Assets/Models
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Nibu d144a2ccc2 Repoint the Substance materials to the owned ambientCG PBR sets
Rewrites 14 materials from the removed sbsar sub-assets to Assets/Materials/PBR
textures (Steel_Brushed, Gunmetal_Dark, Metal_Scratched, Paint_Worn_Light,
Plates_Panels), keeping each sbsar preset colour as _Color where it differed; flat
colour for Discobolus Marble (no marble set ships). Adds Pickup Trim.mat (copy of
Car Paint White Small, flat trim colour). Turret, the five pickup prefabs and the
Zenith_Blender externalObjects now name file materials instead of the ProceduralMaterial
sub-asset. Own commit so it reverts alone (question sbsar-fallback-fidelity, built on
its recommended option; no ruling yet).

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-13 07:39:47 +00:00
..
Discobolus Repoint the Substance materials to the owned ambientCG PBR sets 2026-11-13 07:39:47 +00:00
CatmullGrid.fbx Shields 2025-01-30 01:58:05 +00:00
CatmullGrid.fbx.meta Shields 2025-01-30 01:58:05 +00:00
cubesphere.fbx Playability 2022-08-08 22:43:55 +01:00
cubesphere.fbx.meta Playability 2022-08-08 22:43:55 +01:00
cubesphereLow.fbx Playability 2022-08-08 22:43:55 +01:00
cubesphereLow.fbx.meta Playability 2022-08-08 22:43:55 +01:00
Discobolus.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Djinni.fbx GUNS GUNS GUNS 2021-01-05 02:56:17 +00:00
Djinni.fbx.meta GUNS GUNS GUNS 2021-01-05 02:56:17 +00:00
high-res-sphere.fbx Upgrade to Unity 2021.3.6f1 LTS 2022-07-17 23:20:50 +01:00
high-res-sphere.fbx.meta Upgrade to Unity 2021.3.6f1 LTS 2022-07-17 23:20:50 +01:00
Icosphere.fbx Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Icosphere.fbx.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Icosphere.png Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Icosphere.png.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Icosphere.psd Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Icosphere.psd.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
IcosphereHigh.fbx Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
IcosphereHigh.fbx.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Longinus.fbx Heat System v2 + Lasers 2021-01-27 00:05:30 +00:00
Longinus.fbx.meta Target Schematic & Various Improvements 2021-01-11 02:56:37 +00:00
mine.fbx Upgrade to Unity 2021.3.6f1 LTS 2022-07-17 23:20:50 +01:00
mine.fbx.meta Upgrade to Unity 2021.3.6f1 LTS 2022-07-17 23:20:50 +01:00
primitives.fbx Upgrade to Unity 2021.3.6f1 LTS 2022-07-17 23:20:50 +01:00
primitives.fbx.meta Shields 2025-01-30 01:58:05 +00:00
Turret.fbx Murder Satellites 2021-01-06 14:56:39 +00:00
Turret.fbx.meta Murder Satellites 2021-01-06 14:56:39 +00:00
Zenith_Blender.fbx Docking System 2020-12-19 02:37:13 +00:00
Zenith_Blender.fbx.meta Repoint the Substance materials to the owned ambientCG PBR sets 2026-11-13 07:39:47 +00:00
Zenith_Pad.fbx Microfauna Redux 2021-05-25 22:01:59 +01:00
Zenith_Pad.fbx.meta Microfauna Redux 2021-05-25 22:01:59 +01:00