Agent, Flight, Combat, MoveTo and Follow write only Ship.Command. Entities with no agent apply first, then each agent applies right after it decides. A pilot reads its own pending designation and aim item back from its command; FireControl gains Refuses/AgentFires/HitProbability overloads that take them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2 lines
No EOL
59 B
Text
2 lines
No EOL
59 B
Text
fileFormatVersion: 2
|
|
guid: 0ae6251a7a32402cb7f7db7ff1fc5084 |