Aetheria/Assets/Scripts/ServerShared/Attributes.cs
hyperion51 61072de924 Mega Placement
Megas now have unique placement algorithms for their home sectors
PerformanceStats can be marked as simple to hide heat and durability
PerformanceStats automatically hide exponents when min and max are the same
Some behaviors now have options to spread their effects over time
2020-05-21 01:53:06 +01:00

111 lines
No EOL
2.5 KiB
C#

using System;
public class NameAttribute : Attribute
{
public string Name;
public NameAttribute(string name)
{
Name = name;
}
}
[AttributeUsage(AttributeTargets.Class)]
public class RethinkTableAttribute : Attribute
{
public string TableName;
public RethinkTableAttribute(string tableName)
{
TableName = tableName;
}
}
public class OrderAttribute : Attribute
{
public int Order;
public OrderAttribute(int order)
{
Order = order;
}
}
[AttributeUsage(AttributeTargets.Class)]
public class EntityTypeRestrictionAttribute : Attribute
{
public readonly HullType Type;
public EntityTypeRestrictionAttribute(HullType type)
{
Type = type;
}
}
[AttributeUsage(AttributeTargets.Class)]
public class InspectableAttribute : Attribute { }
public class InspectableFieldAttribute : Attribute { }
[AttributeUsage(AttributeTargets.Field)]
public class InspectableTextAttribute : InspectableFieldAttribute { }
[AttributeUsage(AttributeTargets.Field)]
public class InspectablePrefabAttribute : InspectableFieldAttribute { }
[AttributeUsage(AttributeTargets.Field)]
public class InspectableTextureAttribute : InspectableFieldAttribute { }
[AttributeUsage(AttributeTargets.Field)]
public class TemperatureInspectableAttribute : InspectableFieldAttribute { }
[AttributeUsage(AttributeTargets.Field)]
public class InspectableAnimationCurveAttribute : InspectableFieldAttribute { }
[AttributeUsage(AttributeTargets.Field)]
public class InspectableDatabaseLinkAttribute : InspectableFieldAttribute
{
public readonly Type EntryType;
public InspectableDatabaseLinkAttribute(Type entryType)
{
EntryType = entryType;
}
}
[AttributeUsage(AttributeTargets.Field)]
public class RangedFloatInspectableAttribute : InspectableFieldAttribute
{
public readonly float Min, Max;
public RangedFloatInspectableAttribute(float min, float max)
{
Min = min;
Max = max;
}
}
[AttributeUsage(AttributeTargets.Field)]
public class RangedIntInspectableAttribute : InspectableFieldAttribute
{
public readonly int Min, Max;
public RangedIntInspectableAttribute(int min, int max)
{
Min = min;
Max = max;
}
}
public class InspectableTypeAttribute : InspectableFieldAttribute
{
public readonly Type Type;
public InspectableTypeAttribute(Type type)
{
Type = type;
}
}
[AttributeUsage(AttributeTargets.Field)]
public class SimplePerformanceStatAttribute : Attribute { }