Entity rendering now fully supports dynamic entities from game context Entity children now displayed underneath icon GameContext can spawn entities by loadout Selected corporation's initial fleet is spawned in parent corp's home sector Properties panel API is now unified with context menu API Properties panel labels now update dynamically
9 lines
181 B
C#
9 lines
181 B
C#
using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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public class ZoneGravityObject : ZoneObject
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{
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public MeshRenderer GravityMesh;
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}
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