Aetheria/Assets/Resources
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Reinier Vens 34e20c5488 Improved Level Generator
New asteroid models
Asteroid belts have a custom width curve = tighter belts
Zone Generator uses color theory now
Zone gravity well is much deeper, filled with ambient glow
Gravity waves flow over time
Fog follows gravity waves
Gas Giant shader fixed, offsets distort albedo properly
Fog sample distances follow exponential curve
Fog noise offsets sampling position instead of subtracting density = more natural looking noise
Fog brightness fades out at max view distance
2020-12-01 20:38:28 +00:00
..
Gradients Initial ARPG Port 2020-11-27 22:47:33 +00:00
Sprites Initial ARPG Port 2020-11-27 22:47:33 +00:00
Sun Albedo Initial ARPG Port 2020-11-27 22:47:33 +00:00
Sun Flow Initial ARPG Port 2020-11-27 22:47:33 +00:00
Elysium.asset Initial ARPG Port 2020-11-27 22:47:33 +00:00
Elysium.asset.meta Important Readme Update 2020-03-28 18:36:12 +00:00
Gradients.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
Icons.asset Zone Rendering Test Scene 2020-03-09 01:34:16 +00:00
Icons.asset.meta Old Aetheria Code 2020-03-09 01:28:55 +00:00
LDR_LLL1_0.png Initial ARPG Port 2020-11-27 22:47:33 +00:00
LDR_LLL1_0.png.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
Settings.asset Improved Level Generator 2020-12-01 20:38:28 +00:00
Settings.asset.meta Asteroids & Refactoring 2020-12-01 00:16:11 +00:00
Sprites.meta Old Aetheria Code 2020-03-09 01:28:55 +00:00
Sun Albedo.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
Sun Flow.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
Test Galaxy.asset Initial ARPG Port 2020-11-27 22:47:33 +00:00
Test Galaxy.asset.meta Better Zones Client/Server 2020-03-31 13:44:18 +01:00