Aetheria/Assets/Shaders/Raymarching
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Reinier Vens 351cb9f2af Sector & Loadout Generation Fixes
Adjusted sector generation to improve sample elimination performance and better preserve density map
Added unit tests for item shape rotation and fit functions + fixed those (required for correct loadout generation)!
Fixed faction hostility by marking player ship
Added faction to entity serialization
Generating starting loadout for player ship
2021-03-18 22:48:33 +00:00
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VolumeJupiter.shader Improved Level Generator 2020-12-01 20:38:28 +00:00
VolumeJupiter.shader.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
VolumeRender.shader Sector & Loadout Generation Fixes 2021-03-18 22:48:33 +00:00
VolumeRender.shader.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
VolumeSun.shader Initial ARPG Port 2020-11-27 22:47:33 +00:00
VolumeSun.shader.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00