Added stations to loadout generator Overhauled Trade menu to sell station inventory contents Placing stations in ZoneGenerator Moved weapons to new item type: WeaponItemData Implemented icon sets for weapon functionality Renamed MegaCorporation to Faction Implemented quality-dependent item pricing Added unoccupied space helper function for entity Moved sector generation settings to settings file
564 lines
No EOL
18 KiB
C#
564 lines
No EOL
18 KiB
C#
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
|
|
|
|
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using JsonKnownTypes;
|
|
using MessagePack;
|
|
using Newtonsoft.Json;
|
|
using Unity.Mathematics;
|
|
using static Unity.Mathematics.math;
|
|
using float2 = Unity.Mathematics.float2;
|
|
using int2 = Unity.Mathematics.int2;
|
|
|
|
[InspectableField, MessagePackObject, JsonObject(MemberSerialization.OptIn)]
|
|
public class Shape
|
|
{
|
|
[JsonProperty("name"), Key(0)] public bool[,] Cells;
|
|
|
|
private bool _dirty = true;
|
|
|
|
public Shape()
|
|
{
|
|
Cells = new bool[1,1];
|
|
Cells[0, 0] = true;
|
|
}
|
|
|
|
public Shape(int width, int height)
|
|
{
|
|
Cells = new bool[width, height];
|
|
}
|
|
|
|
[IgnoreMember]
|
|
public int Width
|
|
{
|
|
get { return Cells.GetLength(0); }
|
|
set { Resize(value, Height); }
|
|
}
|
|
|
|
[IgnoreMember]
|
|
public int Height
|
|
{
|
|
get { return Cells.GetLength(1); }
|
|
set { Resize(Width, value); }
|
|
}
|
|
|
|
public void Resize(int width, int height)
|
|
{
|
|
var newCells = new bool[width, height];
|
|
|
|
for (int x = 0; x < width; x++)
|
|
{
|
|
for (int y = 0; y < height; y++)
|
|
{
|
|
newCells[x, y] = x >= Width || y >= Height || Cells[x, y];
|
|
}
|
|
}
|
|
|
|
Cells = newCells;
|
|
}
|
|
|
|
private static int mod(int x, int m) {
|
|
int r = x%m;
|
|
return r<0 ? r+m : r;
|
|
}
|
|
|
|
public int2 Rotate(int2 position, ItemRotation rotation)
|
|
{
|
|
return rotation switch
|
|
{
|
|
ItemRotation.Clockwise => int2(position.y, Width - 1 - position.x),
|
|
ItemRotation.Reversed => int2(Width - 1 - position.x, Height - 1 - position.y),
|
|
ItemRotation.CounterClockwise => int2(Height - 1 - position.y, position.x),
|
|
_ => int2(position.x, position.y)
|
|
};
|
|
}
|
|
|
|
private int2[] _cachedShapeCoordinates;
|
|
|
|
[IgnoreMember]
|
|
public int2[] Coordinates
|
|
{
|
|
get
|
|
{
|
|
if (_dirty)
|
|
{
|
|
_cachedShapeCoordinates = EnumerateShapeCoordinates().ToArray();
|
|
_dirty = false;
|
|
}
|
|
return _cachedShapeCoordinates;
|
|
}
|
|
}
|
|
|
|
private IEnumerable<int2> EnumerateShapeCoordinates()
|
|
{
|
|
for (int y = 0; y < Height; y++)
|
|
{
|
|
for(int x = 0; x < Width; x++)
|
|
{
|
|
if(Cells[x,y]) yield return int2(x, y);
|
|
}
|
|
}
|
|
}
|
|
|
|
private int2[] _cachedAllShapeCoordinates;
|
|
|
|
[IgnoreMember]
|
|
public int2[] AllCoordinates => _cachedAllShapeCoordinates ?? (_cachedAllShapeCoordinates = EnumerateAllShapeCoordinates().ToArray());
|
|
|
|
private IEnumerable<int2> EnumerateAllShapeCoordinates()
|
|
{
|
|
for (int y = 0; y < Height; y++)
|
|
{
|
|
for(int x = 0; x < Width; x++)
|
|
{
|
|
yield return int2(x, y);
|
|
}
|
|
}
|
|
}
|
|
|
|
private float2? _centerOfMass;
|
|
|
|
[IgnoreMember]
|
|
public float2 CenterOfMass => _centerOfMass ?? (_centerOfMass = Coordinates
|
|
.Aggregate(float2.zero, (total, coord) => total + coord) / Coordinates.Length).Value;
|
|
|
|
public bool this[int2 pos] {
|
|
get { return pos.x >= 0 && pos.y >= 0 && pos.x < Width && pos.y < Height && Cells[pos.x, pos.y]; }
|
|
set
|
|
{
|
|
if (pos.x < 0 || pos.y < 0 || pos.x >= Width || pos.y >= Height) return;
|
|
_dirty = true;
|
|
Cells[pos.x, pos.y] = value;
|
|
}
|
|
}
|
|
|
|
public Shape Shrink()
|
|
{
|
|
var shape = new Shape(Width, Height);
|
|
foreach(var shapeCoord in Coordinates)
|
|
shape[shapeCoord] = (
|
|
this[shapeCoord + int2(-1,-1)] && this[shapeCoord + int2(0,-1)] && this[shapeCoord + int2(1,-1)] &&
|
|
this[shapeCoord + int2(-1,0)] && this[shapeCoord + int2(1,0)] &&
|
|
this[shapeCoord + int2(-1,1)] && this[shapeCoord + int2(0,1)] && this[shapeCoord + int2(1,1)]
|
|
);
|
|
return shape;
|
|
}
|
|
|
|
public Shape Inset(Shape inset, int2 insetPosition, ItemRotation rotation = ItemRotation.None)
|
|
{
|
|
var shape = new Shape(max(Width,insetPosition.x + inset.Width - 1), max(Height, insetPosition.y + inset.Height - 1));
|
|
foreach (var v in inset.Coordinates)
|
|
{
|
|
var insetCoord = inset.Rotate(v, rotation) + insetPosition;
|
|
shape[insetCoord] = true;
|
|
}
|
|
|
|
return shape;
|
|
}
|
|
|
|
public Shape Expand()
|
|
{
|
|
var shape = new Shape(Width, Height);
|
|
foreach (var shapeCoord in AllCoordinates)
|
|
shape[shapeCoord] = (
|
|
this[shapeCoord + int2(-1,-1)] || this[shapeCoord + int2(0,-1)] || this[shapeCoord + int2(1,-1)] ||
|
|
this[shapeCoord + int2(-1,0)] || this[shapeCoord] || this[shapeCoord + int2(1,0)] ||
|
|
this[shapeCoord + int2(-1,1)] || this[shapeCoord + int2(0,1)] || this[shapeCoord + int2(1,1)]
|
|
);
|
|
return shape;
|
|
}
|
|
|
|
// TODO: Use the power of math to optimize this function!
|
|
// Try to find a rotation and position with which a shape can be placed to fit within another shape
|
|
public bool FitsWithin(Shape other, out ItemRotation rotation, out int2 position)
|
|
{
|
|
// Try every item orientation
|
|
foreach(var rot in (ItemRotation[])Enum.GetValues(typeof(ItemRotation)))
|
|
{
|
|
rotation = rot;
|
|
if (FitsWithin(other, rot, out var pos))
|
|
{
|
|
position = pos;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
rotation = ItemRotation.None;
|
|
position = int2.zero;
|
|
return false;
|
|
}
|
|
|
|
// Try to find a position with which a shape can be placed to fit within another shape
|
|
public bool FitsWithin(Shape other, ItemRotation rotation, out int2 position)
|
|
{
|
|
var width = rotation == ItemRotation.Clockwise || rotation == ItemRotation.CounterClockwise ? Height : Width;
|
|
var height = rotation == ItemRotation.Clockwise || rotation == ItemRotation.CounterClockwise ? Width : Height;
|
|
// Try every item position that could possibly fit
|
|
for(int x = 0; x < other.Width - width + 1; x++)
|
|
{
|
|
for (int y = 0; y < other.Height - height + 1; y++)
|
|
{
|
|
position = int2(x, y);
|
|
var fits = true;
|
|
foreach (var v in Coordinates)
|
|
{
|
|
fits = fits && other[Rotate(v, rotation) + position];
|
|
if (!fits) break;
|
|
}
|
|
|
|
if (fits) return true;
|
|
}
|
|
}
|
|
|
|
position = int2.zero;
|
|
return false;
|
|
}
|
|
}
|
|
|
|
[MessagePackObject, JsonObject(MemberSerialization.OptIn), JsonConverter(typeof(JsonKnownTypesConverter<ItemData>))]
|
|
public abstract class ItemData : DatabaseEntry, INamedEntry
|
|
{
|
|
[InspectableField, JsonProperty("name"), Key(1)]
|
|
public string Name;
|
|
|
|
[InspectableText, JsonProperty("description"), Key(2)]
|
|
public string Description;
|
|
|
|
[InspectableDatabaseLink(typeof(Faction)), JsonProperty("creator"), Key(3)]
|
|
public Guid Manufacturer;
|
|
|
|
[InspectableField, JsonProperty("mass"), Key(4)]
|
|
public float Mass;
|
|
|
|
[InspectableField, JsonProperty("shape"), Key(5)]
|
|
public Shape Shape;
|
|
|
|
// Heat needed to change temperature of 1 gram by 1 degree
|
|
[InspectableField, JsonProperty("specificHeat"), Key(6)]
|
|
public float SpecificHeat = 1;
|
|
|
|
[InspectableField, JsonProperty("conductivity"), Key(7)]
|
|
public float Conductivity = 1;
|
|
|
|
[InspectableField, JsonProperty("price"), Key(8)]
|
|
public int Price = 0;
|
|
|
|
[IgnoreMember] public string EntryName
|
|
{
|
|
get => Name;
|
|
set => Name = value;
|
|
}
|
|
|
|
}
|
|
|
|
[RethinkTable("Items"), Inspectable, MessagePackObject]
|
|
public class SimpleCommodityData : ItemData
|
|
{
|
|
// // Types of body where this resource can be found
|
|
// [InspectableField, JsonProperty("resourceBodyType"), Key(6)]
|
|
// public BodyType ResourceBodyType;
|
|
//
|
|
// // Link to map(s) controlling density of resource, multiplied together when more than one
|
|
// [InspectableDatabaseLink(typeof(GalaxyMapLayerData)), JsonProperty("resourceDensity"), Key(7)]
|
|
// public List<Guid> ResourceDensity = new List<Guid>();
|
|
//
|
|
// // Controls the lowest value in the resource distribution curve
|
|
// [InspectableField, JsonProperty("distribution"), Key(8)]
|
|
// public ExponentialLerp Distribution;
|
|
//
|
|
// // Minimum amount of resources needed for presence to register
|
|
// [InspectableField, JsonProperty("floor"), Key(11)]
|
|
// public float Floor = 5f;
|
|
|
|
[InspectableField, JsonProperty("maxStackSize"), Key(9)]
|
|
public int MaxStack = 10;
|
|
|
|
[InspectableField, JsonProperty("category"), Key(10)]
|
|
public SimpleCommodityCategory Category;
|
|
}
|
|
|
|
[MessagePackObject, JsonObject(MemberSerialization.OptIn), JsonConverter(typeof(JsonKnownTypesConverter<CraftedItemData>))]
|
|
public abstract class CraftedItemData : ItemData
|
|
{
|
|
[InspectableField, JsonProperty("ingredientQualityWeight"), Key(9)]
|
|
public float IngredientQualityWeight = .5f;
|
|
}
|
|
|
|
[RethinkTable("Items"), Inspectable, MessagePackObject]
|
|
public class CompoundCommodityData : CraftedItemData
|
|
{
|
|
[InspectableDatabaseLink(typeof(PersonalityAttribute)), JsonProperty("demandProfile"), Key(10)]
|
|
public Dictionary<Guid, float> DemandProfile = new Dictionary<Guid, float>();
|
|
|
|
[InspectableField, JsonProperty("category"), Key(11)]
|
|
public CompoundCommodityCategory Category;
|
|
}
|
|
|
|
[JsonObject(MemberSerialization.OptIn), JsonConverter(typeof(JsonKnownTypesConverter<EquippableItemData>))]
|
|
public abstract class EquippableItemData : CraftedItemData
|
|
{
|
|
[InspectableTexture, JsonProperty("schematic"), Key(10)]
|
|
public string Schematic;
|
|
|
|
[InspectableField, JsonProperty("behaviors"), Key(11)]
|
|
public List<BehaviorData> Behaviors = new List<BehaviorData>();
|
|
|
|
[InspectableField, JsonProperty("durability"), Key(12)]
|
|
public float Durability;
|
|
|
|
[InspectableTemperature, JsonProperty("minTemp"), Key(13)]
|
|
public float MinimumTemperature;
|
|
|
|
[InspectableTemperature, JsonProperty("maxTemp"), Key(14)]
|
|
public float MaximumTemperature;
|
|
|
|
[InspectableField, JsonProperty("durabilityExponent"), Key(15), SimplePerformanceStat]
|
|
public PerformanceStat DurabilityExponent = new PerformanceStat();
|
|
|
|
[InspectableField, JsonProperty("heatExponent"), Key(16), SimplePerformanceStat]
|
|
public PerformanceStat HeatExponent = new PerformanceStat();
|
|
|
|
[InspectableAnimationCurve, JsonProperty("performanceCurve"), Key(17)]
|
|
public float4[] HeatPerformanceCurve;
|
|
|
|
[InspectableField, JsonProperty("resilience"), Key(18)]
|
|
public float ThermalResilience = 1;
|
|
|
|
[InspectableField, JsonProperty("sfx"), Key(19)]
|
|
public string SoundEffectTrigger;
|
|
|
|
[IgnoreMember]
|
|
public abstract HardpointType HardpointType { get; }
|
|
|
|
[IgnoreMember] private const int STEPS = 64;
|
|
|
|
[IgnoreMember] private float? _optimum;
|
|
|
|
[IgnoreMember]
|
|
public float OptimalTemperature
|
|
{
|
|
get
|
|
{
|
|
if (_optimum==null)
|
|
{
|
|
var samples = Enumerable.Range(0, STEPS).Select(i => (float) i / STEPS).ToArray();
|
|
float max = 0;
|
|
_optimum = 0;
|
|
foreach (var f in samples)
|
|
{
|
|
var p = HeatPerformanceCurve?.Evaluate(f)??0;
|
|
if (p > max)
|
|
{
|
|
max = p;
|
|
_optimum = f;
|
|
}
|
|
}
|
|
}
|
|
|
|
return (float) (MinimumTemperature + _optimum * (MaximumTemperature - MinimumTemperature));
|
|
}
|
|
}
|
|
|
|
public float Performance(float temperature)
|
|
{
|
|
return saturate(HeatPerformanceCurve.Evaluate(unlerp(MinimumTemperature, MaximumTemperature, temperature)));
|
|
}
|
|
}
|
|
|
|
[RethinkTable("Items"), Inspectable, MessagePackObject, JsonObject(MemberSerialization.OptIn)]
|
|
public class GearData : EquippableItemData
|
|
{
|
|
[InspectableField, JsonProperty("hardpointType"), Key(20)]
|
|
public HardpointType Hardpoint;
|
|
|
|
[IgnoreMember] public override HardpointType HardpointType => Hardpoint;
|
|
}
|
|
|
|
[RethinkTable("Items"), Inspectable, MessagePackObject, JsonObject(MemberSerialization.OptIn)]
|
|
public class CargoBayData : EquippableItemData
|
|
{
|
|
[InspectableField, JsonProperty("interiorShape"), Key(20)]
|
|
public Shape InteriorShape;
|
|
[IgnoreMember] public override HardpointType HardpointType => HardpointType.Tool;
|
|
}
|
|
|
|
[RethinkTable("Items"), Inspectable, MessagePackObject, JsonObject(MemberSerialization.OptIn)]
|
|
public class DockingBayData : CargoBayData
|
|
{
|
|
[InspectableField, JsonProperty("maxSize"), Key(21)]
|
|
public int2 MaxSize;
|
|
}
|
|
|
|
[RethinkTable("Items"), Inspectable, MessagePackObject, JsonObject(MemberSerialization.OptIn)]
|
|
public class WeaponItemData : GearData
|
|
{
|
|
[InspectableField, JsonProperty("range"), Key(21)]
|
|
public WeaponRange WeaponRange;
|
|
|
|
[InspectableField, JsonProperty("caliber"), Key(22)]
|
|
public WeaponCaliber WeaponCaliber;
|
|
|
|
[InspectableField, JsonProperty("weaponType"), Key(23)]
|
|
public WeaponType WeaponType;
|
|
|
|
[InspectableField, JsonProperty("fireTypes"), Key(24)]
|
|
public WeaponFireType WeaponFireTypes;
|
|
|
|
[InspectableField, JsonProperty("modifiers"), Key(25)]
|
|
public WeaponModifiers WeaponModifiers;
|
|
}
|
|
|
|
[RethinkTable("Items"), Inspectable, MessagePackObject, JsonObject(MemberSerialization.OptIn)]
|
|
public class HullData : EquippableItemData
|
|
{
|
|
[InspectableField, JsonProperty("hardpoints"), Key(20)]
|
|
public List<HardpointData> Hardpoints = new List<HardpointData>();
|
|
|
|
[InspectablePrefab, JsonProperty("prefab"), Key(21)]
|
|
public string Prefab;
|
|
|
|
[InspectableField, JsonProperty("hullType"), Key(22)]
|
|
public HullType HullType;
|
|
|
|
[InspectableField, JsonProperty("gridOffset"), Key(23)]
|
|
public float GridOffset;
|
|
|
|
[InspectableField, JsonProperty("armor"), Key(24)]
|
|
public float Armor;
|
|
|
|
[IgnoreMember]
|
|
public Shape InteriorCells
|
|
{
|
|
get
|
|
{
|
|
if (_interiorCells == null)
|
|
{
|
|
_interiorCells = Shape.Shrink();
|
|
}
|
|
|
|
return _interiorCells;
|
|
}
|
|
}
|
|
|
|
private Shape _interiorCells;
|
|
|
|
[IgnoreMember] public override HardpointType HardpointType => HardpointType.Hull;
|
|
}
|
|
|
|
[InspectableField, MessagePackObject, JsonObject(MemberSerialization.OptIn)]
|
|
public class HardpointData : ITintInspector
|
|
{
|
|
[InspectableField, JsonProperty("type"), Key(0)] public HardpointType Type;
|
|
[InspectableField, JsonProperty("position"), Key(1)] public int2 Position;
|
|
[InspectableField, JsonProperty("shape"), Key(2)] public Shape Shape = new Shape();
|
|
[InspectableField, JsonProperty("transform"), Key(3)] public string Transform;
|
|
[InspectableField, JsonProperty("rotation"), Key(4)] public ItemRotation Rotation;
|
|
[InspectableField, JsonProperty("armor"), Key(5)] public float Armor;
|
|
|
|
public override string ToString()
|
|
{
|
|
return $"{Enum.GetName(typeof(HardpointType), Type)} Hardpoint {Rotation.Arrow()}";
|
|
}
|
|
|
|
[IgnoreMember]
|
|
public float3 TintColor
|
|
{
|
|
get
|
|
{
|
|
return GetColor(Type);
|
|
}
|
|
}
|
|
|
|
public static float3 GetColor(HardpointType type)
|
|
{
|
|
if (_tintColors == null)
|
|
{
|
|
var hardpointTypes = (HardpointType[]) Enum.GetValues(typeof(HardpointType));
|
|
_tintColors = hardpointTypes.ToDictionary(x => x,
|
|
x => ColorMath.HsvToRgb(float3(frac((float)(int)x/hardpointTypes.Length + .25f), 1, 1)));
|
|
}
|
|
|
|
return _tintColors.ContainsKey(type) ? _tintColors[type] : _tintColors[HardpointType.Hull];
|
|
}
|
|
|
|
private static Dictionary<HardpointType, float3> _tintColors;
|
|
}
|
|
|
|
[MessagePackObject, JsonObject(MemberSerialization.OptIn)]
|
|
public class PerformanceStat
|
|
{
|
|
[JsonProperty("min"), Key(0)] public float Min;
|
|
|
|
[JsonProperty("max"), Key(1)] public float Max;
|
|
|
|
[JsonProperty("durabilityDependent"), Key(2)]
|
|
public bool DurabilityDependent;
|
|
|
|
[JsonProperty("qualityExponent"), Key(3)]
|
|
public float QualityExponent;
|
|
|
|
[JsonProperty("heatDependent"), Key(4)]
|
|
public bool HeatDependent;
|
|
|
|
[JsonProperty("heatExponentMultiplier"), Key(5)]
|
|
public float HeatExponentMultiplier = 1;
|
|
|
|
//[JsonProperty("id"), Key(5)] public Guid ID = Guid.NewGuid();
|
|
|
|
// [JsonProperty("ingredient"), Key(5)] public Guid? Ingredient;
|
|
|
|
[IgnoreMember] private Dictionary<Entity,Dictionary<IBehavior,float>> _scaleModifiers;
|
|
[IgnoreMember] private Dictionary<Entity,Dictionary<IBehavior,float>> _constantModifiers;
|
|
|
|
[IgnoreMember]
|
|
private Dictionary<Entity, Dictionary<IBehavior, float>> ScaleModifiers =>
|
|
_scaleModifiers = _scaleModifiers ?? new Dictionary<Entity, Dictionary<IBehavior, float>>();
|
|
|
|
[IgnoreMember]
|
|
private Dictionary<Entity, Dictionary<IBehavior, float>> ConstantModifiers =>
|
|
_constantModifiers = _constantModifiers ?? new Dictionary<Entity, Dictionary<IBehavior, float>>();
|
|
|
|
public Dictionary<IBehavior, float> GetScaleModifiers(Entity entity)
|
|
{
|
|
if(!ScaleModifiers.ContainsKey(entity))
|
|
ScaleModifiers[entity] = new Dictionary<IBehavior, float>();
|
|
|
|
return ScaleModifiers[entity];
|
|
}
|
|
|
|
public Dictionary<IBehavior, float> GetConstantModifiers(Entity entity)
|
|
{
|
|
if(!ConstantModifiers.ContainsKey(entity))
|
|
ConstantModifiers[entity] = new Dictionary<IBehavior, float>();
|
|
|
|
return ConstantModifiers[entity];
|
|
}
|
|
}
|
|
|
|
[RethinkTable("Items"), Inspectable, MessagePackObject, JsonObject(MemberSerialization.OptIn)]
|
|
public class PersonalityAttribute : DatabaseEntry, INamedEntry
|
|
{
|
|
[InspectableField, JsonProperty("name"), Key(1)]
|
|
public string Name;
|
|
|
|
[InspectableField, JsonProperty("low"), Key(2)]
|
|
public string LowName;
|
|
|
|
[InspectableField, JsonProperty("high"), Key(3)]
|
|
public string HighName;
|
|
|
|
[IgnoreMember] public string EntryName
|
|
{
|
|
get => Name;
|
|
set => Name = value;
|
|
}
|
|
}
|
|
|
|
public interface ITintInspector
|
|
{
|
|
float3 TintColor { get; }
|
|
} |