Implemented live rebinding of Input System actions Split composite actions into their component Buttons for rebinding
16 lines
496 B
C#
16 lines
496 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UniRx.Triggers;
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using UnityEngine;
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using UnityEngine.UI;
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public class InputDisplayButton : MonoBehaviour
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{
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public Image Fill;
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public Image Outline;
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public ObservableBeginDragTrigger BeginDragTrigger;
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public ObservableEndDragTrigger EndDragTrigger;
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public ObservablePointerClickTrigger ClickTrigger;
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public ObservablePointerEnterTrigger EnterTrigger;
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public ObservablePointerExitTrigger ExitTrigger;
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}
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