Replaced Unity TAA with PlayDead TAA Custom keyboard layout test scene Adjusted Aetheric Drive VFX to be more subtle Reworked stardust VFX to reduce flickering artifacts Added Action Bar & weapon groups saving/loading Implemented security levels and faction safe zone visualization Improved station placement (now include defensive turrets)
421 lines
17 KiB
XML
421 lines
17 KiB
XML
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|
<Playlist>
|
|
<MusicPlaylistItem Name="" ID="{54EFAA41-F550-4B7B-B34E-AA83DA014D17}" ShortID="470153105">
|
|
<PropertyList>
|
|
<Property Name="LoopCount" Type="int16" Value="0"/>
|
|
</PropertyList>
|
|
<ChildrenList>
|
|
<MusicPlaylistItem Name="" ID="{13C80B06-9EEF-457D-80FE-49AC86AC05A8}" ShortID="560594703">
|
|
<PropertyList>
|
|
<Property Name="LoopCount" Type="int16" Value="0"/>
|
|
<Property Name="PlaylistItemType" Type="int16" Value="1"/>
|
|
</PropertyList>
|
|
<SegmentRef Name="Kawaii Future Bass" ID="{586B920D-AA94-4B2C-828B-37B68C3F2982}"/>
|
|
</MusicPlaylistItem>
|
|
</ChildrenList>
|
|
</MusicPlaylistItem>
|
|
</Playlist>
|
|
</MusicPlaylistContainer>
|
|
</ChildrenList>
|
|
</WorkUnit>
|
|
</InteractiveMusic>
|
|
</WwiseDocument>
|