Aetheria/tests/Aetheria.Shared.Tests
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 0c2da217f3 Cut 0: give Entity its own EntitySettings copy, delete the duplicate copies
Entity's constructor now takes a MessagePack round-trip copy of the settings
it is given, so no entity can alias GameplaySettings.DefaultEntitySettings.
That makes ActionGameManager.NewEntitySettings and EntitySerializer.Unpack's
null-coalescing copy redundant; both are deleted, and TradeMenu buys a ship
straight off the template (Entity's ctor copies it).

EntitiesDoNotShareDefaultEntitySettings pins the invariant: writing
ShutdownPerformance on one ship must not move the default for a sibling or
the template (settings-globals-cut.md, Cut 0).

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 18:22:22 +02:00
..
Aetheria.Shared.Tests.csproj Pin AetheriaStores routing with tests; make PlayerSettings readable 2026-09-14 19:12:54 +02:00
AetheriaStoresTests.cs Cut C: delete ItemData.Manufacturer, derive census makers from products 2026-09-17 12:03:15 +02:00
CapabilityEventsTests.cs Test that capability events route only to their own kind's subscribers 2026-09-17 14:37:07 +02:00
IffAndCombatTests.cs Test the IFF/grudge/detection rules and the weapon stance gate 2026-09-17 14:01:31 +02:00
LoadoutTests.cs Cut 0: give Entity its own EntitySettings copy, delete the duplicate copies 2026-09-17 18:22:22 +02:00
PlayerSettingsSensitivityTests.cs Move mouse-look sensitivity into the PlayerSettings CultCache global 2026-09-17 17:22:09 +02:00
RunSaveTests.cs Delete the persisted-behaviors feature per operator ruling 2026-09-17 05:44:37 +02:00