ARPG scene assets from old project are now correctly visualizing sectors generated by ZoneGenerator and updated by GameContext
20 lines
703 B
XML
20 lines
703 B
XML
<Project Sdk="Microsoft.NET.Sdk">
|
|
|
|
<PropertyGroup>
|
|
<TargetFramework>netstandard2.0</TargetFramework>
|
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
|
</PropertyGroup>
|
|
|
|
<ItemGroup>
|
|
<Compile Include="..\Assets\Scripts\ServerShared\**\*.cs" />
|
|
</ItemGroup>
|
|
|
|
<ItemGroup>
|
|
<PackageReference Include="MessagePack" Version="2.1.90" />
|
|
<PackageReference Include="MessagePack.MSBuild.Tasks" Version="2.0.323" PrivateAssets="All" />
|
|
<PackageReference Include="Microsoft.Extensions.Logging" Version="5.0.0-preview.1.20120.4" />
|
|
<PackageReference Include="Newtonsoft.Json" Version="10.0.3" />
|
|
<PackageReference Include="Remotion.Linq" Version="2.2.0" />
|
|
</ItemGroup>
|
|
|
|
</Project>
|