Aetheria/Assets/Scripts/UI/SpreadsheetColumnHeader.cs
Reinier Vens 357f9db329 Weapon Scripting Overhaul
Weapons are now monolithic behaviors
Various new weapon behavior types implemented
All weapons have optional magazine and reload mechanic
Visibility now decays globally
2021-01-25 05:53:36 +00:00

30 lines
656 B
C#

using System.Collections;
using System.Collections.Generic;
using TMPro;
using UniRx.Triggers;
using UnityEngine;
using UnityEngine.UI;
public class SpreadsheetColumnHeader : MonoBehaviour
{
public TextMeshProUGUI Title;
public RectTransform Rect;
public Button Button;
public Image SortIcon;
public ObservableBeginDragTrigger ResizeBeginDragTrigger;
public ObservableDragTrigger ResizeDragTrigger;
public ObservableEndDragTrigger ResizeEndDragTrigger;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}