Aetheria/Assets/Scripts/UI/Menu
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 4d89c6d932 Fix the sector map label pivot after the CultMath sign swap
CultMath's sign(float) returns int, as HLSL does, so sign(x)/2+.5f became
integer division and pinned the pivot at 0.5. Scale by .5f instead so the
pivot is 0 or 1 again. The other sign( uses in Assets combine the int with
a float by multiplication or compare it against a float threshold, so their
values are unchanged.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 17:58:53 +02:00
..
ChoicePrefab.cs In Game Input Screen 2021-05-08 07:35:16 +01:00
ChoicePrefab.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
InventoryCell.cs In Game Input Screen 2021-05-08 07:35:16 +01:00
InventoryCell.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
InventoryMenu.cs Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
InventoryMenu.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
InventoryPanel.cs Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
InventoryPanel.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
ItemFilter.cs In Game Input Screen 2021-05-08 07:35:16 +01:00
ItemFilter.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
LegendElement.cs In Game Input Screen 2021-05-08 07:35:16 +01:00
LegendElement.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
LocalMenu.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
LocalMenu.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
MapMenuInput.cs Convert engine types through CultMath.UnityBridge 2026-09-14 17:47:33 +02:00
MapMenuInput.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
MapRenderer.cs Convert engine types through CultMath.UnityBridge 2026-09-14 17:47:33 +02:00
MapRenderer.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
MenuPanel.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
MenuPanel.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
MenuTabButton.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
MenuTabButton.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
MouseHover.cs In Game Input Screen 2021-05-08 07:35:16 +01:00
MouseHover.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
SectorMap.cs Fix the sector map label pivot after the CultMath sign swap 2026-09-14 17:58:53 +02:00
SectorMap.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
SectorRenderer.cs Convert engine types through CultMath.UnityBridge 2026-09-14 17:47:33 +02:00
SectorRenderer.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
SectorZoneUI.cs Various Improvements & Fixes 2021-05-12 00:15:11 +01:00
SectorZoneUI.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
SizeFilter.cs In Game Input Screen 2021-05-08 07:35:16 +01:00
SizeFilter.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
Spreadsheet.cs Delete commented-out code blocks 2026-09-11 22:14:58 +02:00
Spreadsheet.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
SpreadsheetColumnHeader.cs In Game Input Screen 2021-05-08 07:35:16 +01:00
SpreadsheetColumnHeader.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
SpreadsheetRow.cs In Game Input Screen 2021-05-08 07:35:16 +01:00
SpreadsheetRow.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
TradeMenu.cs Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
TradeMenu.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
TradeMenuDebug.cs Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
TradeMenuDebug.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
WeaponGroupAssignment.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
WeaponGroupAssignment.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
WeaponGroupElement.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
WeaponGroupElement.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00