Cleaned up the code for the input screen and refactored to prepare for mouse binding Consolidated wormhole and dock keys into one "Interact" key
10 lines
203 B
C#
10 lines
203 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class InputDisplayButton : MonoBehaviour
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{
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public Image Fill;
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public Image Outline;
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}
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