Aetheria/Assets/Scripts/UI/Menu
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 68d80968e8 TradeMenu: the Price column shows and sorts by StationServices, and buys go through TryBuy
The column's sort key was the raw design price; it is now the shown price, the sell price while selling. Buy affordability and the credit charge move to StationServices.TryBuy, so a purchase costing exactly the credits held succeeds.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 00:47:08 +02:00
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ChoicePrefab.cs In Game Input Screen 2021-05-08 07:35:16 +01:00
ChoicePrefab.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
InventoryCell.cs In Game Input Screen 2021-05-08 07:35:16 +01:00
InventoryCell.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
InventoryMenu.cs Replace the Database Tools with the Studio and cut Unity over 2026-09-14 19:15:20 +02:00
InventoryMenu.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
InventoryPanel.cs Make loadouts authored catalog presets with an editor capture command 2026-09-14 23:09:43 +02:00
InventoryPanel.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
ItemFilter.cs In Game Input Screen 2021-05-08 07:35:16 +01:00
ItemFilter.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
LegendElement.cs In Game Input Screen 2021-05-08 07:35:16 +01:00
LegendElement.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
LocalMenu.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
LocalMenu.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
MapMenuInput.cs Convert engine types through CultMath.UnityBridge 2026-09-14 17:47:33 +02:00
MapMenuInput.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
MapRenderer.cs Convert engine types through CultMath.UnityBridge 2026-09-14 17:47:33 +02:00
MapRenderer.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
MenuPanel.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
MenuPanel.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
MenuTabButton.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
MenuTabButton.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
MouseHover.cs In Game Input Screen 2021-05-08 07:35:16 +01:00
MouseHover.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
SectorMap.cs Fix the sector map label pivot after the CultMath sign swap 2026-09-14 17:58:53 +02:00
SectorMap.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
SectorRenderer.cs Replace the Database Tools with the Studio and cut Unity over 2026-09-14 19:15:20 +02:00
SectorRenderer.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
SectorZoneUI.cs Various Improvements & Fixes 2021-05-12 00:15:11 +01:00
SectorZoneUI.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
SizeFilter.cs In Game Input Screen 2021-05-08 07:35:16 +01:00
SizeFilter.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
Spreadsheet.cs Delete commented-out code blocks 2026-09-11 22:14:58 +02:00
Spreadsheet.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
SpreadsheetColumnHeader.cs In Game Input Screen 2021-05-08 07:35:16 +01:00
SpreadsheetColumnHeader.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
SpreadsheetRow.cs In Game Input Screen 2021-05-08 07:35:16 +01:00
SpreadsheetRow.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
TradeMenu.cs TradeMenu: the Price column shows and sorts by StationServices, and buys go through TryBuy 2026-10-07 00:47:08 +02:00
TradeMenu.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
WeaponGroupAssignment.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
WeaponGroupAssignment.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
WeaponGroupElement.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
WeaponGroupElement.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00