Aetheria/Assets/Scripts/Icons.cs
hyperion51 d64d5ab729 Old Aetheria Code
Imported and massively refactored a bunch of code from the old Aetheria project
2020-03-09 01:28:55 +00:00

16 lines
459 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "Icons", menuName = "Aetheria/Icons")]
public class Icons : ScriptableObject
{
public Texture2D plus;
public Texture2D minus;
private const string AssetPath = "Icons";
private static Icons _instance;
public static Icons Instance {
get { return _instance ?? (_instance = Resources.Load<Icons>(AssetPath)); }
}
}