Aetheria/Assets/Scripts/ServerShared/RegisterResolver.cs
Reinier Vens 1f90d3639a Asteroids & Refactoring
We have proper belts that hug the Grid, reactive properties for planet instance data, and more!
2020-12-01 00:16:11 +00:00

27 lines
800 B
C#

using System.Collections;
using System.Collections.Generic;
using MessagePack;
using MessagePack.ReactivePropertyExtension;
using MessagePack.Resolvers;
public static class RegisterResolver
{
private static bool registered = false;
public static void Register()
{
if (registered) return;
// Set extensions to default resolver.
var resolver = CompositeResolver.Create(
MathResolver.Instance,
TypeResolver.Instance,
NativeGuidResolver.Instance,
StandardResolver.Instance,
ReactivePropertyResolver.Instance
);
var options = MessagePackSerializerOptions.Standard.WithResolver(resolver);
MessagePackSerializer.DefaultOptions = options;
registered = true;
}
}