2026-10-22 15:48:02 +02:00
..
AgentTask.cs
Faction play 1: typed doctrine on Faction and one flight per faction per zone
2026-10-08 14:18:41 +02:00
AgentTask.cs.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
FollowTask.cs
PilotView: brains reach other ships only through their side's view, by opaque handles
2026-10-22 15:48:02 +02:00
FollowTask.cs.meta
Faction play 1: typed doctrine on Faction and one flight per faction per zone
2026-10-08 14:18:41 +02:00
HaulingTask.cs
Move the ServerShared data model onto CultLib's CultCache
2026-09-14 19:00:42 +02:00
HaulingTask.cs.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Mining.cs
Move the ServerShared data model onto CultLib's CultCache
2026-09-14 19:00:42 +02:00
Mining.cs.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
PatrolOrbits.cs
PatrolOrbitsState: compare the task by reference
2026-10-08 14:35:00 +02:00
PatrolOrbits.cs.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
StationTowing.cs
Move the ServerShared data model onto CultLib's CultCache
2026-09-14 19:00:42 +02:00
StationTowing.cs.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Survey.cs
Move the ServerShared data model onto CultLib's CultCache
2026-09-14 19:00:42 +02:00
Survey.cs.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00