VisibilitySources holds Signature (channel, strength, item); the eight direct writes go through the one writer; Visibility stays the sum; SignatureOn(channel) splits it. VisibilityData gains Key(3) Channel. No number changes. Not yet built or tested at this commit (verification follows). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
30 lines
947 B
C#
30 lines
947 B
C#
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
|
|
|
|
// Light signatures split by channel (ruling visibility-per-capability-reveal): an observer learns what a ship
|
|
// is by which channel carries the light. Append-only: values are serialized in VisibilityData.
|
|
public enum SignatureChannel
|
|
{
|
|
Thermal,
|
|
Reflection,
|
|
DrivePlume,
|
|
LaunchFlash,
|
|
Emission
|
|
}
|
|
|
|
public readonly struct Signature
|
|
{
|
|
public readonly SignatureChannel Channel;
|
|
public readonly float Strength;
|
|
public readonly EquippedItem Item;
|
|
|
|
public Signature(SignatureChannel channel, float strength, EquippedItem item)
|
|
{
|
|
Channel = channel;
|
|
Strength = strength;
|
|
Item = item;
|
|
}
|
|
|
|
public Signature WithStrength(float strength) => new Signature(Channel, strength, Item);
|
|
}
|