Aetheria/Assets/Scripts/UI/Properties Panel
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 5e0ec92509 Damage falloff: effective range and damage at max range replace DamageCurve
WeaponData.RangeFactor is the one function of damage over range: 0 outside
[MinRange, Range], 1 up to EffectiveRange, one lerp to DamageAtMaxRange.
DamageCurve (key 7, retired) and its formula parameters, CurveField's
BezierCurve path, and every fixture curve line are deleted. Fire freezes
damage times the factor at BurstReach; the AI's DPS reads, Combat's optimum
sampling and the properties panel chart read the same function. AetherDb
gains range-falloff (command only; the catalog is re-saved in a later commit).
Cut and wiring land in one commit rather than two; this commit has not been
built yet.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 02:16:04 +02:00
..
AttributeProperty.cs In Game Input Screen 2021-05-08 07:35:16 +01:00
AttributeProperty.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
BoolField.cs In Game Input Screen 2021-05-08 07:35:16 +01:00
BoolField.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
ButtonField.cs In Game Input Screen 2021-05-08 07:35:16 +01:00
ButtonField.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
CurveField.cs Damage falloff: effective range and damage at max range replace DamageCurve 2026-10-14 02:16:04 +02:00
CurveField.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
EnumField.cs In Game Input Screen 2021-05-08 07:35:16 +01:00
EnumField.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
IncrementField.cs In Game Input Screen 2021-05-08 07:35:16 +01:00
IncrementField.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
InputField.cs In Game Input Screen 2021-05-08 07:35:16 +01:00
InputField.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
PropertiesList.cs Delete commented-out code blocks 2026-09-11 22:14:58 +02:00
PropertiesList.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
PropertiesPanel.cs Damage falloff: effective range and damage at max range replace DamageCurve 2026-10-14 02:16:04 +02:00
PropertiesPanel.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
Property.cs In Game Input Screen 2021-05-08 07:35:16 +01:00
Property.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
PropertyButton.cs In Game Input Screen 2021-05-08 07:35:16 +01:00
PropertyButton.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
PropertyLabel.cs In Game Input Screen 2021-05-08 07:35:16 +01:00
PropertyLabel.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
RangedFloatField.cs In Game Input Screen 2021-05-08 07:35:16 +01:00
RangedFloatField.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
StatSheet.cs In Game Input Screen 2021-05-08 07:35:16 +01:00
StatSheet.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00