Aetheria/Assets/Scripts/UI/HUD/VisibleTargetIndicator.cs.meta
Reinier Vens 1284149d47 Hostility System
Implemented hostility system - entities can mark each other as friend or foe depending on changing conditions (currently only depends on local security level)
Added "friendly" target indicators in blue
2021-05-11 04:45:42 +01:00

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