Reinier Vens
1284149d47
Hostility System
...
Implemented hostility system - entities can mark each other as friend or foe depending on changing conditions (currently only depends on local security level)
Added "friendly" target indicators in blue
2021-05-11 04:45:42 +01:00
..
ARPG
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
ARPG_Profiles
In Game Input Screen
2021-05-08 07:35:16 +01:00
LightningTestScene
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
TestScene_Profiles
Trailer Stuff & More
2021-03-27 10:03:24 +00:00
ARPG.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
ARPG.unity
Hostility System
2021-05-11 04:45:42 +01:00
ARPG.unity.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
ARPG_Profiles.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
InputScreenTest.unity
In Game Input Screen
2021-05-08 07:35:16 +01:00
InputScreenTest.unity.meta
Demo Hotfixes
2021-05-02 20:59:45 +01:00
LightningTestScene.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Main Menu.unity
Hostility System
2021-05-11 04:45:42 +01:00
Main Menu.unity.meta
Main Menu
2021-03-13 03:23:58 +00:00
TestScene.unity
Slime Stuff & DB Prep
2021-03-30 01:17:58 +01:00
TestScene.unity.meta
Sector Generation
2021-03-10 09:18:07 +00:00
TestScene_Profiles.meta
Improved Sector Map
2021-03-12 05:12:01 +00:00