Added Aetheric Drive hardpoint and item behavior Added Drive RPM UI to HUD Fixed death not disabling continue option Disabling global input when dialog is visible Fixed loadout generator failure when zero price item present Replaced fixed top speed with drag coefficients
110 lines
No EOL
4 KiB
C#
110 lines
No EOL
4 KiB
C#
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
|
|
|
|
using System;
|
|
using System.Linq;
|
|
using MessagePack;
|
|
using Newtonsoft.Json;
|
|
|
|
[Inspectable, MessagePackObject, JsonObject(MemberSerialization.OptIn)]
|
|
public class StatModifierData : BehaviorData
|
|
{
|
|
[Inspectable, JsonProperty("stat"), Key(1)]
|
|
public StatReference Stat = new StatReference();
|
|
|
|
[Inspectable, JsonProperty("modifier"), Key(2)]
|
|
public PerformanceStat Modifier = new PerformanceStat();
|
|
|
|
[Inspectable, JsonProperty("type"), Key(3)]
|
|
public StatModifierType Type;
|
|
|
|
[InspectableType(typeof(BehaviorData)), JsonProperty("requireBehavior"), Key(4)]
|
|
public Type RequireBehavior;
|
|
|
|
public override IBehavior CreateInstance(EquippedItem item)
|
|
{
|
|
return new StatModifier(this, item);
|
|
}
|
|
}
|
|
|
|
[Order(-4)]
|
|
public class StatModifier : IBehavior, IInitializableBehavior, IDisposableBehavior
|
|
{
|
|
private StatModifierData _data;
|
|
private EquippedItem Item { get; }
|
|
|
|
public BehaviorData Data => _data;
|
|
|
|
private PerformanceStat[] _stats;
|
|
|
|
private static Type[] _statObjects;
|
|
|
|
private static Type[] StatObjects => _statObjects = _statObjects ?? typeof(BehaviorData).GetAllChildClasses()
|
|
.Concat(typeof(EquippableItemData).GetAllChildClasses()).ToArray();
|
|
|
|
public StatModifier(StatModifierData data, EquippedItem item)
|
|
{
|
|
_data = data;
|
|
Item = item;
|
|
}
|
|
|
|
public void Initialize()
|
|
{
|
|
var targetType = StatObjects.FirstOrDefault(so => so.Name == _data.Stat.Target);
|
|
if (targetType != null)
|
|
{
|
|
var statField = targetType.GetFields()
|
|
.Where(f => f.FieldType == typeof(PerformanceStat)).FirstOrDefault(f => f.Name == _data.Stat.Stat);
|
|
if (statField != null)
|
|
{
|
|
if (typeof(EquippableItemData).IsAssignableFrom(targetType))
|
|
_stats = Item.Entity.Equipment
|
|
.Select(hp => hp.EquippableItem)
|
|
.Where(gear => _data.RequireBehavior == null || Item.ItemManager.GetData(gear).Behaviors.Any(behavior => behavior.GetType() == _data.RequireBehavior))
|
|
.Where(gear => Item.ItemManager.GetData(gear).GetType() == targetType)
|
|
.Select(gear => statField.GetValue(Item.ItemManager.GetData(gear)) as PerformanceStat)
|
|
.ToArray();
|
|
else
|
|
_stats = Item.Entity.Equipment
|
|
.Select(hp => hp.EquippableItem)
|
|
.Where(gear => _data.RequireBehavior == null || Item.ItemManager.GetData(gear).Behaviors.Any(behavior => behavior.GetType() == _data.RequireBehavior))
|
|
.SelectMany(gear => Item.ItemManager.GetData(gear).Behaviors)
|
|
.Where(behaviorData => behaviorData.GetType() == targetType)
|
|
.Select(behaviorData => statField.GetValue(behaviorData) as PerformanceStat)
|
|
.ToArray();
|
|
}
|
|
}
|
|
}
|
|
|
|
public bool Execute(float dt)
|
|
{
|
|
foreach (var stat in _stats)
|
|
(_data.Type == StatModifierType.Constant
|
|
? stat.GetConstantModifiers(Item.Entity)
|
|
: stat.GetScaleModifiers(Item.Entity))[this] = Item.Evaluate(_data.Modifier);
|
|
return true;
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
foreach (var stat in _stats)
|
|
(_data.Type == StatModifierType.Constant ? stat.GetConstantModifiers(Item.Entity) : stat.GetScaleModifiers(Item.Entity)).Remove(this);
|
|
}
|
|
}
|
|
|
|
public enum StatModifierType
|
|
{
|
|
Constant,
|
|
Multiplier
|
|
}
|
|
|
|
[Inspectable, MessagePackObject, JsonObject(MemberSerialization.OptIn)]
|
|
public class StatReference
|
|
{
|
|
[InspectableType(typeof(BehaviorData)), JsonProperty("behavior"), Key(1)]
|
|
public string Target;
|
|
|
|
[Inspectable, JsonProperty("stat"), Key(2)]
|
|
public string Stat;
|
|
} |