Aetheria/Assets/Scripts/UI/MenuTabButton.cs
Reinier Vens fd81bf267e Shops & Weapon Icons
Added stations to loadout generator
Overhauled Trade menu to sell station inventory contents
Placing stations in ZoneGenerator
Moved weapons to new item type: WeaponItemData
Implemented icon sets for weapon functionality
Renamed MegaCorporation to Faction
Implemented quality-dependent item pricing
Added unoccupied space helper function for entity
Moved sector generation settings to settings file
2021-03-20 04:20:17 +00:00

19 lines
533 B
C#

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
using System;
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class MenuTabButton : MonoBehaviour
{
public GameObject TabContents;
public Button Button;
public MenuTab Tab;
public TextMeshProUGUI Text;
public bool RequireDock;
}