Aetheria/Assets/Scripts/ServerShared/Agents
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Filename Latest commit message Latest commit date
Meta Vens 04516c72cf Faction play 1: s1/s2 fix batch (Engaged-first anchor, doctrine pins, follow verb)
Flight anchors a blind member on an Engaged track before a nearer Hailing one and keeps its anchor only while nothing outranks it. Doctrine.cs states the trespass rule as the zone owner's permission. DoctrineCatalog matches the faction by exact name and its comment names the landed Pirates record. VerseGrammarCommand gains the follow verb. Tests pin default and authored standoff, Grace against ComplySpeed, nearest hail, the Identified boundary, off-origin direction and anchor choice and switch, the unseen-member rule across geometry, combat from follow, the doctrine-catalog dry run and the turret's global hit threshold.

Not yet run: this commit's tests have not been built.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 20:31:41 +02:00
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States Merge origin/master into faction-play-1 2026-10-16 20:18:54 +02:00
Tasks PatrolOrbitsState: compare the task by reference 2026-10-08 14:35:00 +02:00
Agent.cs Faction play 1: typed doctrine on Faction and one flight per faction per zone 2026-10-08 14:18:41 +02:00
Agent.cs.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Flight.cs Faction play 1: s1/s2 fix batch (Engaged-first anchor, doctrine pins, follow verb) 2026-10-16 20:31:41 +02:00
Flight.cs.meta Faction play 1: typed doctrine on Faction and one flight per faction per zone 2026-10-08 14:18:41 +02:00
Minion.cs Minion: a task change leaves its own state only; the walk no longer crosses into the other task's states 2026-10-08 16:20:33 +02:00
Minion.cs.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
States.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Tasks.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00