// Every way to set up a new run, in the order New Game lists them. Modes are what a release build lists; Development // are the other ways the game sets up a run and Tests are arenas built to check one system each, both listed only in // editor and development builds. public static class Scenarios { public static readonly Scenario[] Modes = { new DemoTerminus() }; public static readonly Scenario[] Development = { new TutorialGalaxy(), new MainGalaxy() }; public static readonly Scenario[] Tests = { new DjinniShakedown(), new StarvedReactor(), new Arcs(), new Duel(), new LauncherAngles(), new LongHaul() }; }