using System.Collections; using System.Collections.Generic; using UnityEngine; public class MainMenuMusic : MonoBehaviour { public string MusicSoundbankName = "Main_Menu"; // Start is called before the first frame update void Start() { // TODO: SFX: Menu Music //ActionGameManager.PlayMusic(ActionGameManager.SoundBanksInfo.GetSoundBank(MusicSoundbankName).Id, gameObject); } }