/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ using System; using System.Linq; using MessagePack; [Inspectable, MessagePackObject, Order(-25)] public class SwitchData : BehaviorData { public override Behavior CreateInstance(EquippedItem item) { return new Switch(this, item); } public override Behavior CreateInstance(ConsumableItemEffect item) { return new Switch(this, item); } } public class Switch : Behavior, IActivatedBehavior { private SwitchData _data; public bool Activated { get; set; } public Switch(SwitchData data, EquippedItem item) : base(data, item) { _data = data; } public Switch(SwitchData data, ConsumableItemEffect item) : base(data, item) { _data = data; } public override bool Execute(float dt) { return Activated; } public void Activate() { Activated = true; } public void Deactivate() { Activated = false; } }