/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ using System; using System.Linq; using MessagePack; [Inspectable, MessagePackObject, Order(-20), RuntimeInspectable] public class EnergyDrawData : BehaviorData { [Inspectable, Key(1), RuntimeInspectable] public PerformanceStat EnergyDraw = new PerformanceStat(); [Inspectable, Key(2)] public bool PerSecond; public override Behavior CreateInstance(EquippedItem item) { return new EnergyDraw(this, item); } public override Behavior CreateInstance(ConsumableItemEffect item) { return new EnergyDraw(this, item); } } public class EnergyDraw : Behavior { private EnergyDrawData _data; public EnergyDraw(EnergyDrawData data, EquippedItem item) : base(data, item) { _data = data; } public EnergyDraw(EnergyDrawData data, ConsumableItemEffect item) : base(data, item) { _data = data; } public override bool Execute(float dt) { return Entity.TryConsumeEnergy(Evaluate(_data.EnergyDraw) * (_data.PerSecond ? dt : 1)); } }