using Newtonsoft.Json; [JsonObject] public class WwiseMetadataFile { public WwiseMetaSoundBanksInfo SoundBanksInfo; } [JsonObject] public class WwiseMetaSoundBanksInfo { public WwiseMetaSoundBank[] SoundBanks; } [JsonObject] public class WwiseMetaSoundBank { public int Id; public string ShortName; public WwiseMetaObject[] IncludedEvents; public WwiseMetaObject[] GameParameters; } [JsonObject] public class WwiseMetaObject { public int Id; public string Name; public string ObjectPath; }