/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ using System; using MessagePack; using Newtonsoft.Json; [InspectableField, MessagePackObject, JsonObject(MemberSerialization.OptIn)] public class ProjectileWeaponData : InstantWeaponData { [InspectableField, JsonProperty("spread"), Key(16), RuntimeInspectable] public PerformanceStat Spread = new PerformanceStat(); [InspectableField, JsonProperty("bulletInherit"), Key(17)] public float Inherit; [InspectableField, JsonProperty("bulletVelocity"), Key(18), RuntimeInspectable] public PerformanceStat Velocity = new PerformanceStat(); [InspectableField, JsonProperty("auto"), Key(19)] public bool Auto; public override IBehavior CreateInstance(ItemManager context, Entity entity, EquippedItem item) { return Auto ? new AutoWeapon(context, this, entity, item) : new InstantWeapon(context, this, entity, item); } }