namespace GameCult.Aetheria.State.Verse { public static class AetheriaRuntimePlayerSettingsCommands { public const string SurfaceId = "aetheria.player_settings"; public const string Refresh = "aetheria.player_settings.refresh"; public const string SetPlayerName = "aetheria.player_settings.player_name.set"; public const string CycleTemperatureUnit = "aetheria.player_settings.gameplay.temperature_unit.cycle"; public const string DecrementSignificantDigits = "aetheria.player_settings.gameplay.significant_digits.decrement"; public const string IncrementSignificantDigits = "aetheria.player_settings.gameplay.significant_digits.increment"; public const string CycleNebulaQuality = "aetheria.player_settings.graphics.nebula_quality.cycle"; public const string ToggleShowAsteroidsInMinimap = "aetheria.player_settings.graphics.show_asteroids.toggle"; public static bool IsKnown(string command) { return command == Refresh || command == SetPlayerName || command == CycleTemperatureUnit || command == DecrementSignificantDigits || command == IncrementSignificantDigits || command == CycleNebulaQuality || command == ToggleShowAsteroidsInMinimap; } } }