INCLUDE TestLociA.ink INCLUDE TestLociB.ink INCLUDE TestLociC.ink INCLUDE TestLociD.ink LIST brunch_state = (no_food), pepper, egg, potatoes, bacon, cooking_utensils, fork, kitchen_usage LIST hunger_state = not_hungry, (mild), moderate, very, will_eat_spacehorse LIST pepper_state = (nope), yes LIST loopstate = (one), two, three, many, lots VAR loopnum = () ===function get(x) ~ brunch_state += x ===function statedetermination() //placeholder function for external state check of loop ~ loopnum = lots