/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ using System; using System.Collections; using System.Collections.Generic; using System.Linq; using GameCult.Aetheria.State.Unity; using Unity.Mathematics; using static Unity.Mathematics.math; using float2 = Unity.Mathematics.float2; using Random = Unity.Mathematics.Random; using JM.LinqFaster; using UniRx; using float4 = Unity.Mathematics.float4; public class ItemManager { public Random Random = new Random((uint) (DateTime.Now.Ticks%uint.MaxValue)); // public SimpleCommodityData[] Resources; // public Dictionary> CorporationControllers = new Dictionary>(); // public Dictionary GalaxyZones; private Action _logger; private double _time; private float _deltaTime; private Dictionary _zones = new Dictionary(); // private Guid _forceLoadZone; private readonly IRuntimeItemCatalogReader _runtimeItems; public GameplaySettings GameplaySettings { get; } // public double Time // { // get => _time; // set // { // _deltaTime = (float) (value - _time); // _time = value; // //Log($"GameContext delta time: {_deltaTime}"); // } // } // private readonly Dictionary Tier = new Dictionary(); public ItemManager(IRuntimeItemCatalogReader runtimeItems, GameplaySettings settings, Action logger) { _runtimeItems = runtimeItems; GameplaySettings = settings; _logger = logger; } public AetheriaRuntimeCatalogItem GetRuntimeItem(ItemInstance item) { var itemId = item?.Data?.ItemId ?? Guid.Empty; return GetRuntimeItem(itemId); } public AetheriaRuntimeCatalogItem GetRuntimeItem(Guid itemId) { return itemId == Guid.Empty ? null : _runtimeItems.GetRuntimeItem(itemId); } public Behavior[] CreateRuntimeBehaviors(EquippedItem item) { return CreateRuntimeBehaviorConfigs(item?.EquippableItem) .Select(config => config.CreateInstance(item)) .ToArray(); } public Behavior[] CreateRuntimeBehaviors(ConsumableItemEffect effect) { return CreateRuntimeBehaviorConfigs(effect?.Item) .Select(config => config.CreateInstance(effect)) .ToArray(); } private IReadOnlyList CreateRuntimeBehaviorConfigs(ItemInstance item) { var itemId = item?.Data?.ItemId ?? Guid.Empty; return itemId == Guid.Empty ? Array.Empty() : _runtimeItems.GetTemporaryBehaviorConfigs(itemId); } public Shape GetRuntimeShape(ItemInstance item) { var typedItem = GetRuntimeItem(item); return ToShape(typedItem?.ShapeWidth ?? 1, typedItem?.ShapeHeight ?? 1, typedItem?.ShapeCells); } private static Shape ToShape(int width, int height, IReadOnlyList cells) { var shape = new Shape(Math.Max(width, 1), Math.Max(height, 1)); if (cells == null) return shape; foreach (var cell in cells) shape[new int2(cell.X, cell.Y)] = true; return shape; } public RuntimeItemReference CreateReference(Guid itemId) { return new RuntimeItemReference(itemId); } public void Log(string s) { _logger(s); } public float GetMass(ItemInstance item) { var typedItem = GetRuntimeItem(item); if (typedItem == null) { return 0; } return item switch { CraftedItemInstance _ => (float)typedItem.Mass, SimpleCommodity commodity => (float)typedItem.Mass * commodity.Quantity, _ => 0 }; } public float GetThermalMass(ItemInstance item) { var typedItem = GetRuntimeItem(item); if (typedItem == null) { return 0; } return item switch { CraftedItemInstance _ => (float)(typedItem.Mass * typedItem.SpecificHeat), SimpleCommodity commodity => (float)(typedItem.Mass * typedItem.SpecificHeat * commodity.Quantity), _ => 0 }; } // Returns stat when not equipped public float Evaluate(PerformanceStat stat, EquippableItem item) { var typedItem = GetRuntimeItem(item); var maxDurability = (float)(typedItem?.Durability ?? 0); if (maxDurability <= 0) { maxDurability = Math.Max(item.Durability, 1f); } var quality = pow(item.Quality, stat.QualityExponent); var durabilityExponent = lerp( GameplaySettings.DurabilityQualityMin, GameplaySettings.DurabilityQualityMax, pow(item.Quality, GameplaySettings.DurabilityQualityExponent)); var durability = pow(item.Durability / maxDurability, durabilityExponent * stat.DurabilityExponentMultiplier); var result = lerp(stat.Min, stat.Max, quality * durability); if (float.IsNaN(result)) throw new InvalidOperationException($"Performance Stat on {typedItem?.Name ?? item.Data?.ItemId.ToString() ?? "unknown item"} evaluating as NaN: input data is invalid! Durability: {item.Durability} / {maxDurability}"); return result; } public int GetPrice(CraftedItemInstance item) { var typedItem = GetRuntimeItem(item); return typedItem == null ? 0 : (int) (GameplaySettings.QualityPriceModifier.Evaluate(item.Quality) * typedItem.Price); } public int GetPrice(ItemInstance item) { var typedItem = GetRuntimeItem(item); if (typedItem == null) { return 0; } return item switch { CraftedItemInstance crafted => (int)(GameplaySettings.QualityPriceModifier.Evaluate(crafted.Quality) * typedItem.Price), SimpleCommodity commodity => typedItem.Price * commodity.Quantity, _ => typedItem.Price }; } public SimpleCommodity CreateSimpleCommodityInstance(AetheriaRuntimeCatalogItem item, int count) { var itemId = GetLegacyGuid(item); if (itemId != Guid.Empty) { return new SimpleCommodity { Data = CreateReference(itemId), Quantity = count }; } _logger("Attempted to create simple commodity instance using missing typed item data"); return null; } public ItemInstance Instantiate(ItemInstance item) { var typedItem = GetRuntimeItem(item); if (typedItem == null) { _logger($"Attempted to instantiate missing item id {item?.Data?.ItemId}"); return null; } ItemInstance instance = item switch { SimpleCommodity simple => CreateSimpleCommodityInstance(typedItem, simple.Quantity), CraftedItemInstance => CreateCraftedInstance(typedItem), _ => null }; if (instance != null) instance.Rotation = item.Rotation; return instance; } public CraftedItemInstance CreateCraftedInstance(AetheriaRuntimeCatalogItem item, float quality) { if (IsEquippable(item)) return CreateEquippableInstance(item, quality); var itemId = GetLegacyGuid(item); if (itemId == Guid.Empty) { throw new NullReferenceException("Attempted to create crafted item instance using missing typed item data!"); } if (string.Equals(item.Category, AetheriaRuntimeItemCategories.Consumable, StringComparison.Ordinal)) { return new ConsumableItem { Data = CreateReference(itemId), Quality = quality }; } return new CompoundCommodity { Data = CreateReference(itemId), Quality = quality }; } public CraftedItemInstance CreateCraftedInstance(AetheriaRuntimeCatalogItem item) { return CreateCraftedInstance(item, SelectCraftedQuality()); } public EquippableItem CreateEquippableInstance(AetheriaRuntimeCatalogItem item, float quality) { var itemId = GetLegacyGuid(item); if (itemId == Guid.Empty) { throw new NullReferenceException("Attempted to create equippable item instance using missing typed item data!"); } return new EquippableItem { Data = CreateReference(itemId), Quality = quality, Durability = item.Durability > 0 ? (float)item.Durability : 1f }; } public EquippableItem CreateEquippableInstance(AetheriaRuntimeCatalogItem item) { return CreateEquippableInstance(item, SelectCraftedQuality()); } private float SelectCraftedQuality() { var quality = Random.NextFloat(); var tier = GameplaySettings.Tiers[0]; foreach (var t in GameplaySettings.Tiers) { if (t.Rarity > quality) tier = t; } return tier.Quality; } private static Guid GetLegacyGuid(AetheriaRuntimeCatalogItem item) { return item != null && Guid.TryParse(item.LegacyId, out var itemId) ? itemId : Guid.Empty; } private static bool IsEquippable(AetheriaRuntimeCatalogItem item) { return !string.IsNullOrWhiteSpace(item?.HardpointType) || string.Equals(item?.Category, AetheriaRuntimeItemCategories.Hull, StringComparison.Ordinal); } public (RarityTier tier, int upgrades) GetTier(CraftedItemInstance item) { var tier = GameplaySettings.Tiers[0]; foreach (var t in GameplaySettings.Tiers) if (item.Quality + .001f > t.Quality) tier = t; int upgrades = (int) ((item.Quality - tier.Quality) / .0499f); return (tier, upgrades); } }