#if ! (UNITY_DASHBOARD_WIDGET || UNITY_WEBPLAYER || UNITY_WII || UNITY_WIIU || UNITY_NACL || UNITY_FLASH || UNITY_BLACKBERRY) // Disable under unsupported platforms. ////////////////////////////////////////////////////////////////////// // // Copyright (c) 2014 Audiokinetic Inc. / All Rights Reserved // ////////////////////////////////////////////////////////////////////// public class AkTriggerExit : AkTriggerBase { public UnityEngine.GameObject triggerObject = null; private void OnTriggerExit(UnityEngine.Collider in_other) { if (triggerDelegate != null && (triggerObject == null || triggerObject == in_other.gameObject)) triggerDelegate(in_other.gameObject); } } #endif // #if ! (UNITY_DASHBOARD_WIDGET || UNITY_WEBPLAYER || UNITY_WII || UNITY_WIIU || UNITY_NACL || UNITY_FLASH || UNITY_BLACKBERRY) // Disable under unsupported platforms.