#if ! (UNITY_DASHBOARD_WIDGET || UNITY_WEBPLAYER || UNITY_WII || UNITY_WIIU || UNITY_NACL || UNITY_FLASH || UNITY_BLACKBERRY) // Disable under unsupported platforms. #if !AK_DISABLE_TIMELINE [UnityEngine.Timeline.TrackColor(0.32f, 0.13f, 0.13f)] // Specifies the type of Playable Asset this track manages [UnityEngine.Timeline.TrackClipType(typeof(AkRTPCPlayable))] // Use if the track requires a binding to a scene object or asset [UnityEngine.Timeline.TrackBindingType(typeof(UnityEngine.GameObject))] [System.Obsolete(AkSoundEngine.Deprecation_2019_2_0)] public class AkRTPCTrack : UnityEngine.Timeline.TrackAsset { public AK.Wwise.RTPC Parameter; // override the type of mixer playable used by this track public override UnityEngine.Playables.Playable CreateTrackMixer(UnityEngine.Playables.PlayableGraph graph, UnityEngine.GameObject go, int inputCount) { var playable = UnityEngine.Playables.ScriptPlayable.Create(graph, inputCount); setPlayableProperties(); return playable; } public void setPlayableProperties() { var clips = GetClips(); foreach (var clip in clips) { var clipPlayable = (AkRTPCPlayable) clip.asset; clipPlayable.Parameter = Parameter; clipPlayable.OwningClip = clip; } } public void OnValidate() { var clips = GetClips(); foreach (var clip in clips) { var clipPlayable = (AkRTPCPlayable) clip.asset; clipPlayable.Parameter = Parameter; } } } #endif // !AK_DISABLE_TIMELINE #endif // #if ! (UNITY_DASHBOARD_WIDGET || UNITY_WEBPLAYER || UNITY_WII || UNITY_WIIU || UNITY_NACL || UNITY_FLASH || UNITY_BLACKBERRY) // Disable under unsupported platforms.