#if ! (UNITY_DASHBOARD_WIDGET || UNITY_WEBPLAYER || UNITY_WII || UNITY_WIIU || UNITY_NACL || UNITY_FLASH || UNITY_BLACKBERRY) // Disable under unsupported platforms. /// @brief Use this component to add a Large Mode position to any AkAmbient in a Scene. /// \sa /// - \ref unity_use_AkEvent_AkAmbient /// - \ref AkAmbient public class AkAmbientLargeModePositioner : UnityEngine.MonoBehaviour { public UnityEngine.Vector3 Position { get { return transform.position; } } public UnityEngine.Vector3 Forward { get { return transform.forward; } } public UnityEngine.Vector3 Up { get { return transform.up; } } #if UNITY_EDITOR void OnDrawGizmosSelected() { UnityEngine.Gizmos.color = UnityEngine.Color.green; UnityEngine.Gizmos.DrawSphere(transform.position, 0.1f); UnityEditor.Handles.Label(transform.position, name); } #endif } #endif // #if ! (UNITY_DASHBOARD_WIDGET || UNITY_WEBPLAYER || UNITY_WII || UNITY_WIIU || UNITY_NACL || UNITY_FLASH || UNITY_BLACKBERRY) // Disable under unsupported platforms.