/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ using System; using System.Linq; using MessagePack; using Newtonsoft.Json; [InspectableField, MessagePackObject, JsonObject(MemberSerialization.OptIn), Order(10), Inspectable] public class HeatData : BehaviorData { [InspectableField, JsonProperty("heat"), Key(1), RuntimeInspectable] public PerformanceStat Heat = new PerformanceStat(); [InspectableField, JsonProperty("perSecond"), Key(2)] public bool PerSecond; public override IBehavior CreateInstance(ItemManager context, Entity entity, EquippedItem item) { return new Heat(context, this, entity, item); } } public class Heat : IBehavior { private HeatData _data; private Entity Entity { get; } private EquippedItem Item { get; } private ItemManager Context { get; } public BehaviorData Data => _data; public Heat(ItemManager context, HeatData data, Entity entity, EquippedItem item) { _data = data; Entity = entity; Item = item; Context = context; } public bool Execute(float delta) { Item.AddHeat(Context.Evaluate(_data.Heat, Item) * (_data.PerSecond ? delta : 1)); return true; } }