using System.Collections; using System.Collections.Generic; using UniRx.Triggers; using UnityEngine; using UnityEngine.UI; public class InputDisplayButton : MonoBehaviour { public Image Fill; public Image Outline; public ObservableBeginDragTrigger BeginDragTrigger; public ObservableEndDragTrigger EndDragTrigger; public ObservablePointerClickTrigger ClickTrigger; public ObservablePointerEnterTrigger EnterTrigger; public ObservablePointerExitTrigger ExitTrigger; }