/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ using GameCult.Caching; using System; using System.Linq; using MessagePack; using Newtonsoft.Json; [Inspectable, MessagePackObject, JsonObject(MemberSerialization.OptIn), RuntimeInspectable] public class ItemUsageData : BehaviorData { [Inspectable, JsonProperty("item"), Key(1), RuntimeInspectable] public CultRecordRef Item; public override Behavior CreateInstance(EquippedItem item) { return new ItemUsage(this, item); } public override Behavior CreateInstance(ConsumableItemEffect item) { return new ItemUsage(this, item); } } public class ItemUsage : Behavior { private ItemUsageData _data; public ItemUsage(ItemUsageData data, EquippedItem item) : base(data, item) { _data = data; } public ItemUsage(ItemUsageData data, ConsumableItemEffect item) : base(data, item) { _data = data; } public override bool Execute(float dt) { var cargo = Entity.FindItemInCargo(_data.Item.Key); if (cargo == null) return false; var item = cargo.ItemsOfType[_data.Item.Key][0]; if (item is SimpleCommodity simpleCommodity) cargo.Remove(simpleCommodity, 1); if (item is CraftedItemInstance craftedItemInstance) cargo.Remove(craftedItemInstance); return true; } }