Commit graph Aetheria/GameData
Author SHA1 Message Date
Meta Vens
285b57713f Clear dangling boss hull links, and stop the tool writing on read
Eight factions pointed at one boss hull GUID that no longer resolves,
shared wreckage from the database loss. PlaceFactionsMain gives a boss zone
to every faction carrying a BossHull, so each dangling link claimed a
chokepoint that could never spawn a boss.

AetherDb.Open no longer registers the name file store. CultCache subscribes
Add to a store EntryAdded, MultiFileBackingStore.PullAll re-emits what it
loads, and Add pushes to that type store, whose Push writes a file: opening
the cache rewrote all twelve name files, 4.4 MB, on every command. They were
byte identical, and it only surfaced as an error because Unity had one of
them memory mapped. Name files now load only on request, and the scope doc
records the underlying smell.

Adds commands: factions, clear-boss-hulls, save, loadout (runs the real
LoadoutGenerator against every hull), hardpoint-fit.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-12 02:05:33 +02:00
Meta Vens
b8ecfffd08 Mint faction products for existing designs
One product per design that carried a manufacturer, keeping its name,
description and maker. No design has roles yet, so every stat still reads
the item own workmanship and behavior is unchanged.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-12 01:12:13 +02:00
Meta Vens
007350b327 Move Zenith reactor hardpoint off center
The centered 4x4 reactor left no 4x4 interior block free, so the only
docking bay could never fit and every non-tutorial station threw
InvalidLoadoutException. Edited by the operator in the database tools.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-11 22:42:28 +02:00
Meta Vens
7006a6b0dd Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
Meta Vens
6504050207 Recover ordinary hulls and rare drive generation 2026-07-16 17:27:01 +01:00
Meta Vens
d33ede0889 Package canonical Aetheria state as one CultCache 2026-07-16 13:58:45 +01:00
Meta Vens
8c71a6379d Recover Mine Launcher as daemon deployable 2026-07-12 02:25:40 +01:00
Meta Vens
f220057ccf Publish CultMesh-native Aetheria Eve surfaces 2026-07-04 22:46:04 +01:00
Meta Vens
945c20f9f8 Wire shared CultUI debug surface file 2026-07-02 13:05:33 +01:00
Meta Vens
188188cec8 Simplify CultMesh menu surface access 2026-07-01 14:33:46 +01:00
Meta Vens
2e96660d48 Build typed Aetheria client surfaces 2026-06-25 18:09:33 +01:00
Meta Vens
832a4e1389 Tame generated worktree noise 2026-06-21 11:14:21 +01:00
Meta Vens
afcaadeff5 Refresh Aetheria CultCache world 2026-06-21 10:46:23 +01:00
Meta Vens
e678df75ce Ignore generated CultCache sidecars 2026-06-21 10:27:39 +01:00
Meta Vens
be1207c585 Move runtime API namespace to Verse 2026-06-21 09:54:15 +01:00
Meta Vens
a310c497a8 Lower MainMenu settings from shared Eve surface 2026-06-16 19:05:00 +01:00
Meta Vens
a1d04293bc Lower main-menu settings through shared Eve commands 2026-06-16 18:32:19 +01:00
Meta Vens
2de9a0f93b Use typed item category tokens 2026-06-15 20:33:32 +01:00
Meta Vens
e173989b3d Project behavior item refs as typed keys 2026-06-15 16:10:13 +01:00
Meta Vens
5d96355439 Use typed state for consumable activation 2026-06-14 07:20:06 +01:00
Meta Vens
6707dcaba8 Use typed audio stats for equipped items 2026-06-14 07:08:06 +01:00
Meta Vens
d55eb38a3a Use typed thermal resilience for equipped items 2026-06-14 06:57:53 +01:00
Meta Vens
028da90e0d Use typed action bar icon fields 2026-06-14 06:47:47 +01:00
Meta Vens
1f7e7cc09d Use typed state for docking bay limits 2026-06-14 05:39:15 +01:00
Meta Vens
710a98bc8d Use typed hull facets in entity state 2026-06-14 05:08:39 +01:00
Meta Vens
a8f6df5bb1 Use typed item mass and thermal facts 2026-06-14 04:35:51 +01:00
Meta Vens
ecd64d20a6 Use typed commodity categories in trade rows 2026-06-14 03:52:20 +01:00
Meta Vens
46793a5a2f Use typed hull prefabs in zone renderer 2026-06-14 03:31:08 +01:00
Meta Vens
66c4acf97d Use typed thermal curves in properties panel 2026-06-14 03:20:13 +01:00
Meta Vens
0d286e095a Use typed thermal bounds in schematic HUD 2026-06-14 03:05:37 +01:00
Meta Vens
de36150dc2 Import typed corporation allegiances 2026-06-13 13:18:03 +01:00
Meta Vens
fcd704437f Import full typed name files 2026-06-13 12:46:34 +01:00
Meta Vens
b621575a02 Expand typed player settings state 2026-06-13 10:29:12 +01:00
Meta Vens
21a319a67d Import typed behavior payloads 2026-06-13 10:01:20 +01:00
Meta Vens
e41318916f Import typed interior hardpoint geometry 2026-06-13 09:47:25 +01:00
Meta Vens
ea50359594 Import typed item shape masks 2026-06-13 09:32:24 +01:00
Meta Vens
b854e9f61b Expand typed item equipment migration 2026-06-13 09:01:13 +01:00
Meta Vens
88af85bddd Publish typed catalog Eve surface 2026-06-13 08:37:10 +01:00
Meta Vens
6272408db2 Add typed catalog snapshot queries 2026-06-13 08:24:37 +01:00
Meta Vens
7a2cc28c57 Expand typed catalog migration surface 2026-06-13 08:09:41 +01:00
Meta Vens
2617f3fdbd Materialize typed catalog state 2026-06-13 06:52:19 +01:00
Meta Vens
5ddce3d2f6 Remove generated keyboard layout cache 2026-06-13 05:28:34 +01:00
Reinier Vens
e4c41d1e27 Lore Vault Elysium Species
Organized the Post-Elysium worldbuilding documents into a folder structure
Added a document describing our first alien civilization, the Ratfolk
2025-07-19 01:42:44 +01:00
Reinier Vens
c6ffcad3f1 Shields
Created field bubble shields / propulsion, currently just a prototype with its own test scene
2025-01-30 01:58:05 +00:00
Reinier Vens
47e500e1ce Playability
Fixed loadout generator tutorial edge cases
Recreated missing items
Created field shader & test scene
2022-08-08 22:43:55 +01:00
Reinier Vens
b93d2d213b Graphics Settings + Disabling Minimap Asteroids
Created graphics settings data structure
Added nebula quality option to graphics settings
Added option to display asteroids in minimap (expensive)
2022-07-18 08:44:54 +01:00
Reinier Vens
bbf1d53d1c Upgrade to Unity 2021.3.6f1 LTS
Converted remaining .blend files to .fbx
Type check safe cast operator broken in DictionaryInspector? Wrote around it
UI Materials not blending properly - fixed by switching to Fade transparency mode
2022-07-17 23:20:50 +01:00
Reinier Vens
ae79a152e9 Tweak Stardust Placement
Quick commit before I break everything by upgrading Unity
Modified vertical placement code for stardust particles
2022-07-17 21:51:51 +01:00
Reinier Vens
c3329cecc4 Unified Volumetric Flow
Modified stardust & nebula shaders such that flow velocity is consistent: Volumetric:flow now represents global velocity in meters per second
2022-07-17 05:27:50 +01:00
Reinier Vens
07bddc0a6a Nebula Lighting Everywhere + Perspective Distortion Fix
Applied nebula lit shader to "planets" and asteroids
Modified gas giant shader to accept nebula lighting and to be a bit less crappy in general
Fixed raymarching depth sampling perspective distortion
2022-07-16 06:42:40 +01:00