Commit graph Aetheria/Assets/Scripts/ServerShared/FloatingBodies.cs
Author SHA1 Message Date
Meta Vens
fa4467e9a3 Loot 1 (simulation): Zone owns floating items, rolls death drops on SimulationDice, expires them and commits pickups
Zone.Release is the one adder, StepFloatingItems and TryPickUp the only removers; DropLoot runs from the one
death subscription before the entity leaves the zone. Three C# default settings. Unity's drop path is untouched
(loot-1-present deletes it). Not yet built or run at this commit.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 04:00:08 +02:00
Meta Vens
38c47d80ed Floating bodies: FloatingBodyId, KinematicBody.Step, Zone.NextBodyId and the three drift settings
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 14:52:12 +02:00