Commit graph Aetheria/Assets/Prefabs/UI/Tab Button Primary.prefab
Author SHA1 Message Date
Meta Vens
e1a5c6a1b0 Emoji sequences: liga in the 142 serialized TMP texts (43 prefabs, 2 scenes) and in TMP Settings, written by EmojiFont.EnableLigatures
Every prefab and scene was re-serialized by Unity 6, so each file also carries the editor's own migrations (m_RootOrder, m_ConstrainProportionsScale, m_enableWordWrapping to m_TextWrappingMode, name quoting). Builds.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 04:37:07 +02:00
Reinier Vens
4f19189244 Menu Screen + UI Restyle
Created menu screen
Created inventory tab with 2 cargo panes and properties panel
Updated the style of every UI prefab
Implemented Blurred UI material
Implemented UI shaders for map layers
Created Map tab (still needs input)
2020-12-14 02:56:35 +00:00
Reinier Vens
1debe67958 Database Inspector Features
Aetheria Database Tools now has the ability to customize the shapes of items and hardpoints, and displays hardpoints when editing hull shape
List elements now have foldouts
Lists are presented in the Database Inspector with colors when the list type implements ITintInspector interface
2020-12-12 00:02:00 +00:00
Reinier Vens
d12d7c5c45 Initial ARPG Port
ARPG scene assets from old project are now correctly visualizing sectors generated by ZoneGenerator and updated by GameContext
2020-11-27 22:47:33 +00:00
Renamed from Assets/Prefabs/Tab Button Primary.prefab (Browse further)