Catalog (GameData/Aetheria.cc, LFS): master's blob 00c59a64 re-saved by `AetherDb range-falloff apply` -> sha256 7c9cf240ab5e64973603fe3fe5cadaddfeb620ecb75b0ffae9cc2d84ad72bc9f.
Dry run: 27 weapon records to rewrite. A second apply left the bytes unchanged. Decoded against master's: 273 keys equal, schemas
equal, exactly 27 weapon records' payload differs, nothing else.
The test fix renames the design literal SRMM72 to Short-Range Missile Rack (generic-design-names table).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A mine layer carries no EffectiveRange or DamageAtMaxRange (StatValidation.ValidateMineLayerFlat, run wherever the other catalog rules run), so RangeFactor is 1 inside its gate for the mine, the AI and the panel without any reader branching on type; Lay's damage is the weapon's damage again. Adds a test that fails without Deliver's min(reach, MaxRange) clamp. Not built or tested yet.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The fire-reads-fire-range mutant survived the first table: no test separated BurstReach from FireRange for a round Fire delivers.
Both commits build (verified on Yggdrasil, Aetheria.Shared.Tests).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A no-lock fused round reads RangeFactor in CommitBurst at the distance it travelled to the hull it stops on; every round whose point
Solve plans reads it once at Fire (PendingShot.DeliveredAtCommit says which). Lay reads it at its own distance 0. PerformanceStat.Evaluate
no longer interpolates a single-value span, so an unauthored +infinity stat evaluates unequipped. Tests: the round that stops short, the
Fused Rounds hull ahead, a mine layer's authored ranges, the group pick at the target's real distance, unequipped SRMM72/Mine Launcher.
Not yet built (verify job follows).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
WeaponData.RangeFactor is the one function of damage over range: 0 outside
[MinRange, Range], 1 up to EffectiveRange, one lerp to DamageAtMaxRange.
DamageCurve (key 7, retired) and its formula parameters, CurveField's
BezierCurve path, and every fixture curve line are deleted. Fire freezes
damage times the factor at BurstReach; the AI's DPS reads, Combat's optimum
sampling and the properties panel chart read the same function. AetherDb
gains range-falloff (command only; the catalog is re-saved in a later commit).
Cut and wiring land in one commit rather than two; this commit has not been
built yet.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>