Conflicts: GameData/Aetheria.cc takes master's blob (doctrine-catalog and verse-grammar re-applied in a later commit, follow-up catalog-blob-merge-order); IffAndCombatTests NewShip admits through zone.Admit(ship, piloted); Program.cs keeps master's cases plus doctrine-catalog; FireControlPerWeaponTests keeps master's asserts with the branch's Minion constructor. Master-only compile sites adapted: Minion(ship, doctrine) in FireControlPerWeaponTests, LayoutAimTests, ScannerTests; AgentFires threshold in SolutionTests; Zone.Remove and VerseGrammar in FlightTests.
Not verified to build until the verify run at the end of the pass.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Forecast and Fire drop a mount aim whose gate closed (destroyed, unidentified); a record for one Bay never hides another's mount; Deactivate clears the record. Deleted: the located-or-booked guard in RecordSeenDestroyed and the Entity == subject check in ResolvedAim (the record is read only for layout mounts; a Target change already clears the slot). Comments name AimedAt. Not built or run yet.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Entity.AimedAt (AimTarget: a revealed item or a believed mount) replaces
TargetItem. Two writers, TrySelectTargetItem (IsRevealed) and TrySelectMount
(in LayoutOf, not seen destroyed); ResolvedAim re-validates both on every read.
AimCycle is SchematicRows' enemy rows minus mounts in the observer's
seen-destroyed record, written only in Sense through PerceivesDestroyed.
SchematicRows drops its covering filter. IsLocated and AimsAtMount are deleted;
PendingShot.AimedMount and Silhouette's HardpointData mount replace the bool.
The cycle key calls Entity.CycleAim; the schematic marks read ResolvedAim.
Entity.ToString names an entity (follow-up entity-formats-safely).
The slot is AimedAt, not Aim: Entity.Aim is the pilot's pointing direction.
Not yet built or run; ActionGameManager and SchematicDisplay are uncompiled
without Unity.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
UnderALookalikeLieNoGearIsLocated: claimed and true hulls of one type and size with a reactor mount of equal type, position and shape. AMountAimReadsThePositionAxesInOrder and TwoMountsOfOneTypeAreTwoRows use a Wing hull off the diagonal with two Sensors mounts. Assert.Same and DoesNotContain over Entities become ReferenceEquals asserts. The docked-stance test reads IsHostileTo on a hostile-by-default subject instead of _iffOverrides. Test-only; no production change. Not yet built.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>